I don’t intend to discuss the “Blurred Lines” case in this post. There are plenty of folk already committing thoughts on the ruling. While the circumstances of the recent Thicke/Williams/Gaye case are not explicitly about sampling, they are indicative of the direction sample/copyright litigation can go in the future. This was a songwriting case in which the evidence used was linked in snippets (samples). When samples of a composition infringe upon the copyrights for the song, it is dangerous territory. Rather than focus on those dangers however, I’d like to exemplify possibilities of a more open (and arguably the intended) interpretation of copyright laws, by doing something I should have done seven years ago – put out my project Heads (dropping on April 1st, 2015).
My position has not changed from previous writings on sample laws - transformative sampling produces original work. My intent here is to present an artist’s statement on Heads that illustrates how transformative sampling and derivatives of it require broader interpretation to also be legally covered as original compositions.
I’ve kept Heads in the vaults since 2007 while continuing from its artistic direction, all the while doing little tinkerings to convince myself it wasn’t done yet (it was). I had been pursuing analog technologies I swore would be the finishing touches it needed, to convince myself it wasn’t ready yet (it was). Then I lost 4TB of files in a quadruple hard drive killer power surge. The last Heads masters were among the 500GB that survived.
The project was born in response to comments made by Wynton Marsalis, dismissing hip-hop and denying its connection to the legacy of black music.
It’s mostly sung in triplets. So what? And as for sampling, it just shows you that the drummer has been replaced by a loop. The drum – the central instrument in African-American music, the sound of freedom – has been replaced by a repetitive loop. What does that tell you about hip-hop’s respect for African-American tradition? – Wynton Marsalis
I was offended as both a hip-hop and jazz head, so I set out to produce a body of work that showed the artistic originality of sampling and tied the practice to black musical traditions.
Prior to the analog experiments, I was modeling a series of digital Open Sound Control (OSC) instruments based on the monome, starting with a sampler but expanding into drum machines synthesizers and other noise makers. Together I called them the Heads Instruments. 95% of the composition work on Heads began with these instruments, all of which were built around the concept of sampling.
The title Heads, comes from the musical head, which is a fundamental part of the jazz tradition. The head is the thematic phrase or group of phrasings that signify a song; heads can be comprised of melody, harmony and/or rhythm. Jazz musicians use the head as a foundation for improvisation, a traditional form including the alternating of head and solo improvisations . Often times in jazz, the head comes from popular songs re-envisioned through improvisation in a jazz context, such as John Coltrane’s famous refiguring of “My Favorite Things” from The Sound of Music. In addition to being covers, these versions are transformations of the original into a different musical context. The Heads Instruments were designed specifically as instruments that could perform a head in a transformative manner.
Hip-hop attacks itself. It has no merit, rhythmically, musically, lyrically. What is there to discuss? – Wynton Marsalis
I was a bit annoyed at Marsalis, just how much is illustrated by the opening track of Heads, “Tony Wynn,” named after the contemporary jazz saxophonist Tony Wynn, who, like Marsalis, feels that hip hop is not music. In it a character berates his friend for bringing up Wynn’s position. On the surface the song talks trash, but musically it makes layers of references.
First, the song’s format (down to the title) is a nod to the Prince tune “Bob George.” In his song, Prince parodies a character berating a girlfriend for being with Bob George. The voice of the character in “Tony Wynn” and some of his comments come straight from Prince’s song, but the work as a whole is not a direct cover of “Bob George.”
“Tony Wynn” is undeniably influenced by the Minneapolis sound, that eclectic late 1970s and early 80s scene that blend of funk, rock, and synthpop, but how the track arrives there is complicated. It does contain a Prince sample, but not from “Bob George.” The sample is played in a transformative manner, chopping a new riff different from the source material. It also includes a hit from another song, a sample of only one note, yet one identifiable as signature. The drums are ‘played’ in what could be described as the Minneapolis vibe. You can also hear a refrain that mimics yet another song. All of these sampled parts create a new head, to which I added instrumental embellishments with co-conspirator Dolphin on bass, synth, and the killer Prince-esque guitar solo.
The track represents a hodgepodge of Prince influences, but because those influences are so varied, none can be individually identified as the heart of “Tony Wynn.” Furthermore, at the bridge all of the samples get flipped on each other, some re-sampled and performed anew. Nothing can be pinned down as an infringement on technicalities, without taking into account the full context of the transformation. While “Tony Wynn” is heavily influenced by Prince, it is not a Prince song.
Rap Rap Rap
The second track on Heads,”Rap Rap Rap,” features Murda Miles and Killa Trane. I chose its title and head to reference the 1936 Louis Palma song “Sing Sing Sing,” made popular by the Benny Goodman Band. Coming out of the big band era, the song is closer to a traditionally composed Western standard, the heavy percussions however distinguish it. While you will find no samples of sound recordings from any version of “Sing Sing Sing” in “Rap Rap Rap,” it still represents the primary sample head used.
The opening percussive phrases are influenced by rhythmic hand games—an important but often overlooked precursor to hip hop discussed in Kyra Gaunt’s The Games Black Girls Play: Learning the Ropes from Double-Dutch to Hip-Hop, Here the rhythm sets the pace before charging into the head with a swing type of groove as the two featured artists, Murda Miles on trumpet and Killa Trane on sax, call out the head. What distinguishes these horns however, is that they are both sample based.
The song’s head is still based on “Sing Sing Sing,” but for the dueling horn parts the samples come from the recordings of Miles Davis and John. While Davis and Coltrane played together at a fair number of sessions, these samples come from two divergent sources from their individual catalogs. I chopped, tuned and arranged them for performance so that they could play in tune with the head.
The opening half of “Rap Rap Rap” sees both sticking to the head with little flourishes, but at the half way mark, the accompaniment changes to a distinct hip-hop beat still firmly rooted in the head. The two horns shift here as well, trading bars in a way that nods to both jazz and rap. The phrasing of the sample performance itself mimics a rapping cadence here, bridging the gap between the two traditions.
The head for next track “La Botella” (The Bottle), uses a popular salsa motif as the head, accentuated by a son influenced percussive wall of sound. The percussions vary from live tracked percussions to percussion samples to percussive synthesis. I performed many of the percussive sounds utilizing the Heads Instruments sequencer, which lends itself to the slightly off—while still in the pocket—swing.
The format of this particular head allowed for an expanded arrangement, through which I nod to the Afro-Cuban influence in the African American tradition, from jazz to hard soul/funk to rock and roll. Son evolved from drumming traditions that have their own forms of the head. There is a duality in these two traditions that pairs a desire for tightness with a looseness in spirit, and this tension continues into musics influenced by them. The percussions on “La Botella” carry that duality. The collective drums sound as an instrument, while each individual drum can be aurally isolated.
The actual samples in the song come from vocal bits of The Fania All-Stars, but the true Fania mark I emulate on “La Botella” is the horn section. They sound nowhere near as good—let’s just get that out of the way—but the role they play comes directly from the feel of a classic Fania release. Could the horns actually be attributable to a single source? I doubt it, but more importantly, they operate only as a component of the song itself, placing this inspiration in a different musical context.
“Sound Power” fully embraces ‘sound’ as a fundamental musical object. Sounds in and of themselves can be understood as heads. The primary instrument I used on “Sound Power” is the sound generator of the 4|5 Ccls Heads Instrument. 4|5 Ccls is an arpeggiator modeled after John Coltrane’s sketches on the cycle of fifths. I tend to think of such sounds in relationship to the latter Coltrane years when he was using his instrument as a sound generator, clustering notes together and condensing melody.
Similarly, arpeggiators group notes into singular phrases which can be interpreted as heads. The head on “Sound Power” does not push the possibilities to the extreme, as Coltrane did; it remains constrained within a rhythmic framework. However, it shows the power of sound as fundamental. All of the drums, percussive elements, bass and harmonies flow from the head, accentuated by heavyweight vocal chops from the Heads Instrument scratch emulator.
The intro to “Come Clean” marks a turning point in the album. The first four tracks present are technical feats to illustrate the point. “Come Clean” doesn’t slack off. Musically this track is the closest to the “Blurred Lines” case; notably, other than the intro, it contains no sample. It’s head, however, comes from the Jeru the Damaja song “Come Clean” produced by DJ Premier. I did an extensive breakdown on the technical details of “Come Clean” on Avanturb a few years ago; my online installation shows how (and for how long) I have been contemplating this track. But to paraphrase the sample here, the true power of music is helping the listener realize the breadth of their own existence in this universe. My use of the song is very intentional, and I deliberately change its themes for the album.
For “Come Clean” I worked with percussionists Zach and Claudia who studied in the Olatunji line of drumming. They noted the physical timing challenges getting used to the song’s unique head, but, once they locked in, the head held its own. That exemplifies the power of this means of composing – new original ideas which can push music’s possibilities. As an artist, I advocate for the interpretation of copyright laws so that someone cannot sue an artist because three notes of a song appear in one they own, or because a sound from the recording the record company convinced the artist to sign over to them for pennies was repitched and played into a melody. I know that arriving to music via these methods can push the traditions further, everything copyright laws were written to encourage. If we don’t change the way we think about copyright, the ability to create in this manner will be lost in litigation.
Primus Luta is a husband and father of three. He is a writer and an artist exploring the intersection of technology and art, and their philosophical implications. He maintains his own AvantUrb site. Luta was a regular presenter for Rhythm Incursions. As an artist, he is a founding member of the collective Concrète Sound System. Recently Concréte released the second part of their Ultimate Break Beats series for Shocklee.
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Throughout the month of March, nerdcore MCs Mega Ran (Raheem Jarbo) and Sammus (Enongo Lumumba-Kasongo) will be embarking on the “Rappers with Arm Cannons” Tour. Both artists independently based their monikers on two of the most notable video game characters to possess arm cannons, (Mega Man and Samus respectively), but they have since collaborated on several songs and a SoundScan charting Castlevania project, as well as sharing the stage at numerous concert venues and conventions, and releasing individual albums and videos that have received international attention and critical acclaim. Now three years later the two teachers-turned-rappers have decided to take their show on the road alongside rapper and sound engineer Storyville (Matthew Weisse), who has recently joined forces with Mega Ran to release their February 2015 album “Soul Veggies.”
While at first glance the name of the tour appears a bit tongue-in-cheek, it calls necessary attention to the growing presence of Black nerdcore artists like Mega Ran and Sammus who cast their experiences as people of color against the backdrop of nerd and geek culture. In Mega Ran’s case, this has meant writing verses about his struggle to make sense of his Black nerd identity while growing up amongst a very rough crowd in Philadelphia. For Sammus, being a rapper with an arm cannon has largely meant reconciling her ideas about the lack of diverse representations of Black women in notable movies, games, and cartoons among other media forms.
Both Mega Ran and Sammus began making beats on the Playstation game MTV Music Generator. Since that time Sammus has brought together the production styles of Kanye West, Daft Punk, Björk and various video game composers to produce beats that are rich with video game synths and uniquely chopped samples. Mega Ran has similarly drawn on his love of hip hop artists, such as Redman, Nas, and Busta Rhymes as well as music from video games such as Mega Man, Final Fantasy VII, and River City Ransom.
On Tuesday, March 10th, the tour stopped at Cornell University’s Just About Music center where SO! Editors J. Stoever And Aaron Trammell sat down with the trio for a very frank and open discussion on how to survive and thrive as independent artists in the new music economy. Here’s a choice sample of that conversation:
The tour began on March 5th in NYC and will continue through March 19th with final stops in Austin, TX at this year’s South-by-South-West (SXSW). For full details on tall of the dates visit http://sammusmusic.com/shows-tour-dates/
Enongo Lumumba-Kasongo is a PhD student in the Department of Science and Technology Studies at Cornell University. Since completing a senior thesis on digital music software, tacit knowledge, and gender under the guidance of Trevor Pinch, she has become interested in pursuing research in the emergent field of sound studies. She hopes to combine her passion for music with her academic interests in technological systems, bodies, politics and practices that construct and are constructed by sound. More specifically she would like to examine the politics surrounding low-income community studios, as well as the uses of sound in (or as) electronic games. In her free time she produces hip hop beats and raps under the moniker Sammus (based on the video game character, Samus Aran, from the popular Metroid franchise).
Making Music at Studio X: The Identity Politics of Community Studios-Enongo Lumumba-Kasongo
SO! Amplifies: Regina Bradley’s Outkasted Conversations-Regina Bradley
This is the conclusion to a two-part post by SO! regular writer Maile Colbert. Read Part One from Monday, January 12th here.
As we are primarily a visual culture, no longer connected to what environments can tell us through sound, we’ve lost aural acuity once central to the dynamic of our lives.
From what we have just begun to see, it appears that ancient human beings had learned well the lessons imparted by natural sounds. Their lives depended as much (if not more) on their ability to hear and understand the audio information imparted by their surroundings as those given by visual cues. –Bernard Krause, Ph.D The Soundscape Newsletter 06, June, 1993
All newborns emerge with the same cry, it is near impossible to distinguish one from another, even as a mother. This could be for many reasons and serve many purposes. Should something happen to a birth mother, the indistinguishable cry may help draw attention from another. It could be that, considering niche effect (in which animals adapt their calls to a frequency less populated by other environmental sounds), aside from biological reasons, a newborn’s cry is shaped by the wombscape from whence it came, and I speculate that generally speaking one wombscape is similar to another. Primarily what a fetus is hearing is low frequency. So it would serve that they would have an instinct to initially call out in a high frequency range. The baby then develops its cry according to its surrounding, such as a household in the city versus a country, a household with other children or not, a household with constant media sound.
My daughter has the most incredible earsplitting high frequency bark when she wants attention. If this doesn’t work (such as when “Baby, Mama has to wash the garden manure from her hands before she picks you up”), she’ll roll into a gritty horrific low growl that sounds like she’s being strangled. One of these always works, and I often wonder about these sounds’ relationship to the white noise (her specific mix in a more mid-range involving pink noise and a “rain on roof” recording) that has been a constant since her birth, and is still used for naps, some feedings, and bedtime.
Sound Machines and Noise
From my late pregnancy insomnia, to creating a calming environment in the labor room at the hospital, to keeping a consistent calming environment in the recovery room, to using that sound as a signal that it is time to calm, time to sleep…a sound machine has been a constant already in my daughter’s new world. It started with an app in Paris, at a festival during my third trimester, my waddling condition wouldn’t allow me to walk around much nor meet friends for drinks, etc. So I choose to stay in the hotel room and read. The fetal babe wasn’t in the mood to read, kicking and dancing, perhaps excited from the music at the festival. For a little while I played with her, her kicking in response to my pokes and prods. But soon I knew we both needed to both settle down. I was always fascinated by my parents’ sound machine as a child, it seemed something magical. I found and downloaded an app that allowed you to create your own mix, and so it began.
But recent research poses the question of whether a sound machine can actually affect hearing development. Some researchers have questioned if prolonged exposure to consistent sound could affect auditory pathways to the brain. I wonder what then of infants who grow up near, say, the ocean…or like my mother near a stream and small waterfall, a constant sound in her childhood and soundtrack to her memories from then. Or near a busy road or even walkway. Of course I want the babe to grow up to enjoy and focus on a varied soundscape. But at certain points, the noise has been a lifesaver! It’s been especially useful now combatting construction sounds, as babies tend to focus on background sounds, most likely for survival:
Of course it is very important to be aware of the strength of the sound a baby is exposed to, all too easy for our very visual culture to ignore. Even a sound machine with the volume too high, or the proximity too close, could reach decibels over 80, a threshold that could cause the tiny hair cells in the ear needed for hearing to die. As we lose these, we start to lose our hearing. The amount of energy in a sound doubles with even just a three decibel climb. If any sound makes it difficult to hold a regular conversation, chances are it’s past this threshold and could be doing damage. Our world is in many ways getting increasingly louder. As our cities grow, its sounds grow, and we are exposed to more constant and louder soundscapes. Will an accidental evolution be for us to adapt to losing our hearing? For me of course, this is a very bleak thought.
Your words are preserved in the tin foil and will come back upon the application of the instrument years after you are dead in exactly the same tone of voice you spoke in then. . . . This tongueless, toothless instrument, without larynx or pharynx, dumb, voiceless matter, nevertheless mimics your tones, speaks with your voice, speaks with your words, and centuries after you have crumbled into dust will repeat again and again, to a generation that could never know you, every idle thought, every fond fancy, every vain word that you chose to whisper against this thin iron diaphragm.
-Edison’s Ars Memoria, concept for the phonograph
A recorded sound transcends time. It allows a listener to share a space and perspective with the recordist. It allows a future people to hear the songs of people passed, and of their shared past. It allows for an extinct bird to call into the future, for a child to hear that bird and wonder, and question, and to have that question affect her future and therefore perhaps the future of others. I often think about what soundscapes or sound I have experienced that my daughter might not have the opportunity to experience when she’s older. Already since my childhood growing up in part in Hawaii, three birds I knew, I had heard, that my mother grew up with, that her father grew up with, that his parents grew up with (and so on)…are no longer calling in the wild. But what the world and I can share with her and her generation, can give her, can leave her, are recordings.
Kaua’i `O’o: http://macaulaylibrary.org/audio/6031
Hawaiian Crow: http://macaulaylibrary.org/audio/13434
The library I am constantly creating, shaped by my choice and perspective…where to hit start, when to stop, where to point the mic, what equipment to use, how to frame this aural moment that captured me and invoked the desire to save and to share.
I think of this very often these days, as a friend and great soundscape ecologist and composer has passed. Steve Miller (www.stevemiller.net ) left a wealth of music, sound, and writing that his daughter and family can share. His daughter will be able to put on headphones and share a space her father formed with his perspective, his choices, his interests. A sharing active with him.
A sharing that transcends time and space.
Future Memory, for Odette
Sound has a hold over my daughter in a way I wasn’t quite expecting. It’s almost a punch line that the daughter of two parents that work with and study sound would have such sensitivity. The smallest sounds can pull her from sleep, can pull her from eating. They can be a character for her, making her laugh, cry, yawn, widen her eyes in amazement.
It was only natural my partner and I decided to make an album as a gift to our daughter. We had wanted to do the same marking our history together years back, and had various sound recordings and unfinished ditties in a library marked “Future Memory.” The idea behind it was an aural coming together of our history and feelings expressed and translated through sound and song. We realized, of course, in many ways this was Odette’s history as well, and she our future.
The album became Future Memory, for Odette, a lullaby album in dedication and celebration to her, and including sounds from her growing in the womb, soundscapes we hope will be a part of her life, and in recording them in some way ensuring that, a score written for her while I was in labor from a friend, songs her father and I began and finished together during the stages of pregnancy, birth, and her first year, and collaborations and contributions in sound and music from family and friends would be her legacy.
This is her first song:
Dedicated to Odette Helen, and to the family, daughter, and memory of Steve Miller
“Future Memory, for Odette” to be released in 2015 through Wild Silence (www.wild-silence.com ). A dedication album to a new born daughter…a mix of her parents’ recorded and shared sounds, memories, hopes, and dreams towards a future with her. Sounds of her womb-scape, birth, and first year…music in collaboration with friends and family across oceans and land…an album of lullabies for Odette.
Maile Colbert is a multi-media artist with a concentration on sound and video who relocated from Los Angeles, US to Lisbon, Portugal. She is a regular writer for Sounding Out!
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In the UK there has never been much scope for radio art within the realm of public service broadcasting, leading artists to seek funding for their own independent projects, predominantly from the Arts Council of England (ACE) and other state funding bodies and charitable trusts. In this article, the final in Sounding Out!‘s series Radio Art Reflections, I will consider this recent avenue of practice, because its results – in terms of audience composition, artistic output and the wider cultural context of the form – shed light on both the particular context of radio art practice in the UK, and also have implications for the wider struggle for sustainable independent media networks against the diminished imaginative horizons of a public broadcast culture endlessly inured to ‘unavoidable’ cuts and the free market enclosure of the digital commons.
In the name of ‘austerity’ such cuts have been inflicted upon broadcasters worldwide. The loss of key radio arts programmes like Australia’s Listening Room, as discussed in the last post by Colin Black, is by no means the exception, even in an age of expansion in digital spaces. As De Lys stated way back in 2006 it may be considered “[i]ronic that the ‘rationalization’ of radio arts by public broadcasters occurs at the same time that audio arts activity and the creative use of sound are expanding exponentially in community spaces, in galleries, games, and online.” (De Lys, S and Foley, M; 2006, “The Exchange: A Radio-Web Project for Creative Practitioners and Researchers” Convergence; The International Journal of Research into New Media Technologies, 12; 129, Sage)
Elsewhere, institutional affirmation through public broadcasting connects local, national and international art radio broadcasters, as it also empowers two long running international radio art competitions that continue today: the Prix Italia set up by RAI, in 1948, to engage creatives to work with radio and create new works for the medium; and the The Karl Sczuka Prize for Radio Art, established by SWR in Germany in 1955, notable (sadly) for how so few women artists have ever won the awards. For Kersten Glandien, contributing to the Reinventing The Dial symposium back in 2009, the availability of public radio funding in the 80s and 90s enabled a heyday of commissions and festivals, events and prizes (Glandien, K; 2009. Keynote Paper given at Reinventing the Dial Symposium. Canterbury Christ Church University).
No such radio art competition or open call for new radio art work has ever been run by the BBC, highlighting its resistance to the form. At present the BBC runs just one experimental programme that has been on air for 20 years: Between The Ears on BBC Radio 3, which leans towards more narrative-centered features reflecting Black’s issues with ABC’s Soundproof discussed in the last article.
ART STATIONS AND COMMUNITY RADIO IN THE UK
The first experimental art radio station in the UK went on air in Liverpool for a week in 1995, Hearing is Believing on 105.8FM. As Scanner wrote at the time it offered the chance for listeners to hear “sound works, performance and innovative documentaries that would never receive airplay on even the most ‘progressive’ FM bands. Remember, BBC Radio still has problems playing certain works of Stockhausen because they contain randomly-culled shortwave radio signals.”(The Wire, 1995). That inspired the London Musicians Collective to run its own month long arts station in Resonance 107.3FM in 1998. I was part of its action group and then its steering group as the station went full time in 2002.
Tight regulation across public and commercial radio in the UK also meant that artists were late to explore the medium. Trevor Wishart reminisced with me at Radio Without Boundaries about a radio piece he made with the BBC in mind that took over 28 years to be played on the radio in the UK, being not sufficiently ‘musical’ for a music station and not ‘dramatic’ enough to fulfill the conventions of drama.
In this context, community radio has been an important if limited platform and nurturing site for new radio art. There are now over 200 such stations in the U.K. but only two dedicated to the arts community: Resonance FM and Soundart Radio at 102.5 FM, the latter based in Devon since 2006. Soundart Radio exists on a hand-to-mouth basis via small grants to provide training for disadvantaged groups. Resonance FM, by contrast, has achieved regular funding by walking a line between its community status and its avant garde roots. Its success is due largely to its location and the exceptional work of volunteer artists and musicians who have developed innovative programming without budgets.
Arts Council England increased Resonance’s funding as it became a ‘national portfolio organisation’ in 2012. The station may tower over other most community stations, but its yearly funding is still only comparable with that of many regional arts festivals. Moreover, radio art is only a small part of what Resonance broadcasts, and is mostly scheduled as discrete programmes such as Radia, and as less frequent one-off programming such as Remote Performances a collaboration between London Fieldworks, the Live Art Development Agency and ACE, broadcasting 20 live mostly music based performances for a week from Glen Nevis, Lochaber, Scotland.
FUNDING RADIO ARTISTS
Open funding for artists directly from community radio stations is very limited and ad hoc. The Community Media Association was able to offer small commissions for Modulate, an open call to encourage artists to team up with community stations to encourage more arts diversity and address the fact that around “70 per cent of the community radio sector’s programming is music-based” (CapeUK, 2008, p.08). Meanwhile, Art Transmission was a welcome one-off project early this year run by Francis Knight who commissioned three sound artists including Jane Pitt and Xentos Jones to work with young boxers and steam railway enthusiasts to make radio works for the small community station BRFM on the Isle of Sheppey. A recent CapeUK report concluded that Community radio “offers creative and artistic freedom to their contributors unmediated by the editorial control exercised in commercial or public service broadcasting.” (CapeUK, 2008, p.20).
It would be naive to imagine editorial constraints do not exist in the community radio sector. This is perhaps why several British artists have gone it alone to retain autonomy by running their own short durational arts stations as Restricted Service Licenses for projects which run for up to 28 days and can broadcast up to 25 watts, such as Kaffe Matthews Radio Cycle (2003) and Tom McCarthy and INS Calling All Agents (2004), Celestial Radio (2008), Boat Radio (2012), Writtle Calling (2012), Radio Boredcast (2012) and The Dark Outside (2012-14) all funded by The Arts Council. This marks an increasing trend in the UK of artists-curated FM stations.
Grants for the Arts from ACE offers a way for artists to receive funding to make new work. My own group Radio Arts has, through funding from ACE and Kent County Council, been able to recently commission new radio art works for broadcast from Colin Black (AU), Arturas Bumsteinas (LITH), Iris Garelfs (GER), Anna Friz (CAN), Louise Harris (UK),Olivia Humphreys (UK),Langham Research Centre (UK), GX Jupitter- Larsen (US), Carlo Patrao (PORT), Mikey Weinkove (UK),Joaquim Cofreces (Argentina), Esther Johnson (UK), Michael McHugh (UK), Gregory Whitehead (USA), as well as Radio Arts members Genetic Moo, myself and James Backhouse (UK). Radio Arts ran a series of workshops, a radio art showcase exhibition and will be running a forthcoming live event and online gallery and further workshops next year alongside broadcasts of the new works to be heard on eight partner stations in four countries.
However, such work can only continue with further funding. For me it is important to move away from the current creative commons ethos, where no one is ever paid to participate. We should allow sound and radio artists to gain a fee to produce new radio work, particularly as the Artist Network in the UK is campaigning for artists to be paid in galleries.
MICROBROADCSTING AND ARTS SPACES
Another interesting area which has taken off from Japanese radio artist Tetsuo Kogowa is micro broadcasting, the use of small range transmitters allowing artists to broadcast in a localized space of up to one watt, without the need for a license, either by building the transmitters or buying them readymade. These work well for radio installation and have allowed me to continuously play works as discrete stations and produce surround works allowing a different voice or sound to emanate from each radio in the installation. For eight years, mostly unfunded, I worked on Switch Off a PhD radio art project documented on my blog creating eight different fictional stations as micro broadcast installations each imaging a future use for FM when it has been abandoned in the UK these works explored radio art practice from a post digital perspective.
Micro broadcasting these works proved to be a very liberating way of sharing radio art work in galleries and outside of conventional radio broadcasts and allowed me to really experiment without constraint, whilst the web has brought me closer with other international artists and communities to share practice and projects. Having used radios as a readymades for multiple and surround installations my experience has led me to new ways of thinking about installation work such as a bespoke transmitting book Spiritual Radio 2014, which broadcasts itself and awaits the listener to find its frequency.
Following this line, many online arts stations have been set up by galleries and arts spaces, often as temporary projects. Online arts station Basic FM started in 2011, and was a project of Newcastle independent cinema Pixel Palace having hosted Vicki Bennett’s Radio Boredcast at the AV Festival (2012). It “presented an audio gallery that exhibited the work of those making interesting noise: sound collage, found sound, spoken word, discourse, dialogue and discussion, musique concrète or original, remixed and detourned musics” (Basic FM, 2014, website). Run by one part-time member of staff and funded by the Arts Council to run for thirty months until 30th Sept 2014 Basic FM did not carry on due to lack of further funding, a real loss after it steadily building up its reputation as the third full time arts station in the UK.
It seems that in the UK the lack of artistic airspace on public and community radio has been sidestepped by radio artists who have forged their own stations to redefine public space in myriad forms. And there are possibilities in the future. The latest temporary UK arts station call comes from the well regarded CCA Gallery Glasgow Radiophrenia next year, while London’s Tate Britain is currently running a family programme Radiocity and its community programmes have commissioned myself and Jim Backhouse from Radio Arts to run a series of workshops called Reclaim the Waves from the end of February, working with the local Westminster community to document the changing city and produce a participatory radio installation for exhibition.
Magz Hall is a sound, radio artist and founder of Radio Arts an artist led group who promote radio art. Her work has been exhibited in the British Museum, the Sainsbury Centre, MACBA Barcelona, Denmark, Italy, Germany, Norway, Morocco, Canada and the USA and broadcast internationally. Her ambisonic soundtrack of Hong Kong Airport at the British Museum was described as “extraordinary and rich.” Radio Mind (2012) an “intriguing and beautiful work” was commissioned by the Lightworks Festival. Her most recent work Spiritual Radio (2014) “looks like a hardback on life support” (TLS) was commissioned for ‘Unbinding the Book’a touring exhibition. A senior lecturer at Canterbury Christ Church University and a founder of London’s arts station Resonance FM, she has just completed a practice based PhD on radio art at CRISAP, LCC, University of the Arts London entitled Radio After Radio: Redefiningradioart in the light of new media technology through expanded practice.
Images courtesy of the artist.
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