CLICK HERE TO DOWNLOAD: Immersion and Synesthesia in Role-Playing Games
SUBSCRIBE TO THE SERIES VIA ITUNES
ADD OUR PODCASTS TO YOUR STITCHER FAVORITES PLAYLIST
In tabletop role-playing games like Dungeons & Dragons players collaboratively and improvisationally create and explore imagined worlds primarily constructed through speech. In this episode Nicholas Mizer explores what it means to bring those imagined worlds into the shared space of play. Through interviews and recordings of games sessions with a dungeonmaster names Liz Larsen, he explores the importance of what Liz calls “color, song, and choice diction,” for kidnapping this reality with the imagined one. This podcast investigates the often sonic and synesthetic methods needed for conjuring these fantastic realities.
Nicholas Mizer is an anthropology PhD candidate at Texas A&M University.Besides role-playing games his research interests include folklore, mythology, ritual, phenomenology, interpretive anthropology, performance studies, and geek culture. His dissertation explores how players of tabletop role-playing games collaboratively experience imagined worlds. He is an editor for The Geek Anthropologist and produces Spot Check, a Youtube series about his research on gaming.
Featured image “Map of Nabonidus IV” by Liz Larken. Used with permission by the author.
REWIND! . . .If you liked this post, you may also dig:
Sounding Out! Podcast #5: Sound and Spirit on the Highway – David B. Greenberg
SO! Amplifies: Mega Ran and Sammus, The Rappers With Arm Cannons Tour – Enongo Lumumba-Kasongo
Search for topics. . .
- RT @WreckPark: I wrote a thing for @LAReviewofBooks about Tom Waits and catastrophic modernity lareviewofbooks.org/article/the-ea… 16 hours ago
- RT @ashoncrawley: "how bleak, unlivable, insufferable existence becomes when we are deprived of artwork." — toni morrison. 22 hours ago
- RT @Vijay_Ramjattan: When white people with stigmatized accents state that accent isn’t connected to race and racism because they themselve… 22 hours ago