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Playing with Bits, Pieces, and Lightning Bolts: An Interview with Sound Artist Andrea Parkins

Sound and PlayEditor’s Note:  Welcome to Sounding Out!‘s fall series titled “Sound and Play,” where we ask how sound studies, as a discipline, can help us to think through several canonical perspectives on play. While Johan Huizinga had once argued that play is the primeval foundation from which all culture has sprung, it is important to ask where sound fits into this construction of culture; does it too have the potential to liberate or re-entrench our social worlds? SO!’s regular contributor Maile Colbert interviews sound artist Andrea Parkins and gets her to talk about her creative process, and the experience of playing with sound, composition, and instruments.–AT

In 2003, working towards my graduate degree in Integrated Media at California Institute for the Arts, I met and worked with a visiting artist by the name of Andrea Parkins, with whom I became a friend and colleague. Although I’ve been familiar with her work for more than a decade, every time I see Andrea perform my mind is blown. And, every time we discuss her practice, her methodology, and her thoughts on art and work, I’m always compelled and inspired in my own practice as a sound artist. In particular, I am impressed by her insights on the relationship between art, play, and the act of improvisation.  The interview that follows is both a sampling of the conversations we have been gifted with throughout the years and a rare opportunity to listen in to the creative process of a working sound artist.

1. Hi Andrea, how are you today? What are you in the middle of?

I’m well – working on a number of different projects at the moment, including preparing for a residency at Q-02: workspace for experimental music and sound art, in Brussels, where I’m going to be working on a new multi-diffusion sound piece, addressing the interaction of moving objects with human gesture in idiosyncratic acoustical spaces. I’m also working on some new recordings – one is a catalogue of short pieces, combining electric accordion-generated feedback with processed field recordings; and another incorporates 15 short object-based electronic pieces into a live ensemble work.

2. Can you describe your entrance into the world of sound and music?

I grew up in Western Pennsylvania, acutely aware of the drones and sonic events in the surrounding rural landscape. At the same time my early experience of sound through my teens resided in realm of the “musical” and the social; it connoted family (nearly all of my family members were/are musicians, and music and sound was always present); culture; and musical practice as ritual. Most family members were serious classical musicians, some were rock musicians and singer/songwriters; some were both.  I studied classical piano from the age of 6 through my early twenties, and from the beginning had access to and absorbed a wide range of musics– immediately attracted to dissonance, or music with subtle harmonic and timberal changes.  After high school, I moved to Boston and studied jazz piano and free improvisation.  In my early 20s, I bought an analog synth, and experimented with oscillators and filters, playing synth in punk, free jazz, and new wave bands. Probably most important in my sonic development was that I went to art school and in that context began making experimental films and video, drawings and installation. I believe that my exposure to non-narrative film especially had a profound effect on how I began thinking of compositional possibilities for sound, and about art that happens in time, and also space

3. Speaking of worlds, what is the line experienced, if there is one, between the experimental sound art world and improvisation?  How did you find yourself with one foot in each of these worlds, and how do you navigate between them?

While I know that some artists and theorists do draw a line between sound art and improvisational “music” performance, I don’t usually think about it that way, and for the most part that is not how I experience my relationship with sound. Having said this, I recognize that there are communities that identify themselves as one thing or the other, and performance and exhibition spaces that are organized based on one side or the other of this dichotomy, so at times I do have to “navigate between them.”  This isn’t necessarily a bad thing: this allows artists to build a common discourse around their particular focus, and can even develop a creative legacy among artists.  For myself, I try to think about my intentions regarding a particular installation or performance: especially in consideration of site and audience, and formulate language around this that can speak to the specifics of the situation.

Photo Credit: Paul Geluso 2009

Photo Credit: Paul Geluso 2009

4. And being a woman in these worlds, have you found a difference between when you were starting out and now?  Have you found a difference within the generations you work with?  

I believe that for younger women, things have changed a lot: peer communities of young artists are more integrated gender-wise, and it seems that there are many more women worldwide are active and visible as experimental musicians and sound artists than when I began. I came “of age” at a different juncture and did not have this experience. To some extent this was because of the class and milieu that I came from, which meant there was no model in front of me. I do think this would have been mitigated if I had learned sooner about some of the female innovators of electronic music, among them: Bebe Barron, Wendy (Walter) Carlos, Eliane Radigue, Maryanne Amacher, Laurie Spiegel, and Pauline Oliveros. This exposure came later.

When I began working as an improvising musician, I found myself on the periphery, and never wholly part of, a group of mostly male colleagues.  There were aspects to this experience that I actually now appreciate. It had value because I remained in the position of an outsider, and while I felt some sense of displacement because of this, it allowed me to develop my own critique of whatever prevailing processes and products were happening at that time, and a new assessment of what I wanted to create. I should mention that when working alone or in collaboration in other forms: intermedia, sound and performance installation, I have found that these contexts offer a more inclusive politics and discourse.

5. Something interesting came up in our last conversation that inspired me to change this question around a bit.  Instead of asking you to talk about your works, and since our readers can access many different interviews, documents, and articles online, can you talk about how to talk about your work?

This is something I am learning how to do (yet again), as I become more aware that my work engages with multiple practices, multiple voices, multiple processes. It’s about beauty too (that dirty word) – in the sense that beauty (for me) is about viscerality, atmosphere, presence, fragility; this calls my attention to the physical space I am in and to how time is passing: that is to say, to mortality. Most recently I have been seeking different forms of sonic structure that are not based on “history” as forward motion, as a narrative driving through time, but that can allow for stasis, multiplicity, simultaneity, and chaos and acceptance of a potentially forward moving structure to fall totally apart.

Since 2005, in addition to exploring these modalities as an improviser and composer (for live instruments), I have been working to reintegrate a more interdisciplinary approach to my work – referencing the materiality of objects, and the body in motion, and engaging in wider range of sonic sources and processes, visual elements, and acoustical spaces.  This has resulted in my creation of several fixed media works for the gallery/installation setting, as well as some electronic music pieces scored only for objects.

6. The term improvisation confuses a lot of people, and can be hard to articulate.  What does it mean to you? And within improv, what does “work” and what does “play” means to you?

Speaking most simply, improvisation is (for me) a series of compositional decisions made in real time that are then immediately acted upon, with acute attention: to self, other, site and context.  Being an improviser entails so much listening (to oneself and others, at the same time) and also connecting with others while maintaining one’s own sonic space/language; in a way it’s social and interiorized process at the same time. So it’s work!  You are  — at times – straining your ears; listening for the clues for what others are “saying,” even if they are not quite saying it. Perhaps this even involves a kind of telepathy. However, at its best moments it can be exhilarating work; there can be lively engagement among fellow performers  — or when performing alone when moving among one’s own sonic materials and instruments – that is highly stimulating and fun.

Photo credit: Maile Colbert 2010

Photo credit: Maile Colbert 2010

7. Is there a hierarchy of process versus presentation for you?

I often find that my best-laid plans must be jettisoned because I have an idea or epiphany that suddenly strikes me, and it just won’t wait. For me, these “lightening bolts” often quickly resolve into having to face a challenging new work process — challenging perhaps because I have been afraid that somehow it won’t produce a result that I can readily identify as successful. But the old ways will always be there, and in the meantime it is possible that by trying something else, a new discovery will come that transforms everything – including the way I think about what a “successful result” should look like. I now feel that the notion of a “successful result” in itself has become pretty relative, and in some cases, a moot point. This is because what I now define as successful can often have much to do with my assessment of the process I employ in making something, rather than how well I have fulfilled the requirements of a pre-meditated structure: the result. This has made my engagement with my work much more open-ended in a way that I have learned to appreciate over time.

For me, composition mostly happens in the editing: that is where I find (uncover, sculpt) structure from the sound that I collect and/or record, building up a mass of material from which I can “find the piece” through editing, assemblage and layering. I think this is similar to the way some filmmakers might shoot video/film and then from raw footage hone in on or discover a film’s structure via the editing process. I like the idea that instead of filling a pre-ordained structure with content one can move the content around until the structure emerges. Maybe one recognizes the completed structure when one sees it. I like to remember that a structure, even if unusual, asymmetric, messy, seemingly random, or just plain weird – if that is what emerges – is still a structure, howsoever idiosyncratic. And it can be presented.

Photo Credit: Herve Le Gall 2012

Photo Credit: Herve Le Gall 2012

8. Can you talk about differences between performance vs. play and performance vs. studio to you, and your relationship with the instruments you play?  

In 2002, I began developing a MAX-based extended processing instrument inspired by Rube Goldberg and his machines. It has built into its programming seemingly “randomized” sonic processing that highlights and/or alters specific frequencies and densities, with emphasis on repetitions, interruptions, stasis and malfunction. When I began working with the instrument, I was exploring processes related to Fluxus in my compositional and improvisational practices. I was also thinking about a kind of poetics that I saw as related to my independent studies in feminist and psychoanalytic theory, and to the body of an improvising performer who is up against the limits of his or her own virtuosity. Once I designed the instrument I realized there really was a connection to these things – and to how approach decision-making as an artist – the importance of chance – but also slippage and failure and moments of physical awkwardness as what I try to accomplish on a technical level comes perilously (and for me, interestingly) close to falling apart – especially when performing with multiple instruments in simultaneity. My virtual instrument is a collaborative partner who doesn’t cooperate. It makes “sense and non-sense,” The slippage and failure relates to meaning, and for me is a metaphor for loss or displacement. For me, this is important … to me this is daily, everyday life.

Photo Credit: Glenn Cornett 2013

Photo Credit: Glenn Cornett 2013

Featured Image Photo Credit: Julia Berg 2010

Andrea Parkins is a composer, sound/installation artist and improvising electroacoustic performer who engages with interactive electronics as compositional/performative process, and explores strategies related to Fluxus’ ordered, ephemeral activities. She is a key participant in the New York sound art and experimental music scene,  and worldwide she is known for her pioneering gestural/textural approach on her electronically-processed accordion and self-designed virtual sound-processing instruments. Described as a “sound-ist,” of “protean,” talent by The New York Times music critic Steve Smith, Parkins’ laptop electronics and Fender-amped accordion create sonic fields of lush harmonics and sculpted electronic feedback, punctuated by moments of gap and rift.  Her work has been presented at the Whitney Museum of American Art, The Kitchen, Diapason, and Experimental Intermedia; and international festivals/venues including Mexico City’s 1st International Sound Art Festival, NEXT in Bratislava, Cyberfest in St. Petersberg, and q-02 in Brussels. Parkins’ recordings have been published by Important Records, Atavistic, and Creative Sources, and her work has received support from American Composers Forum, NYSCA, the French-American Cultural Exchange, Meet the Composer, Harvestworks Digital Media Arts Center, and Frei und Hanseastadt Hamburg Kulturbehoerde. Parkins is on faculty at Goddard College’s MFA in Interdisciplinary Arts program.

Maile Colbert is a multi-media artist with a concentration on sound and video who relocated from Los Angeles, US to Lisbon, Portugal. She is a regular writer for Sounding Out!

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Cauldrons of Noise: Stadium Cheers and Boos at the 2012 London Olympics

Sound and Sport2Welcome to the extra innings of our summer series on “Sound and Sport”!  In today’s bonus post, David Hendy discusses his recent Noise broadcast for BBC Radio 4 on the sounds of Olympic crowds.  For an instant replay of our summer series click Kariann Goldschmitt’s “The Sounds of Selling Out?: Tom Zé, Coca-Cola, and the Soundtrack to FIFA Brazil 2014” (August), Josh Ottum‘s “Sounding Boards and Sonic Styles: The Music of the Skatepark” (July), Tara Betts‘s “Pretty, Fast, and Loud: The Audible Ali” (June), and Melissa Helquist‘s “Goalball: Sport, Silence, and Spectatorship” (May).  Following Hendy’s post on Olympics past, give Andrea Medrado’s podcast a spin for a listen into its future: “The Sounds of Rio’s Favelas: Echoes of Social Inequality in an Olympic City.” And now, David Hendy.  Of course, the crowd goes WILD. —J. Stoever-Ackerman, Editor-in-Chief

I didn’t get to go to the London 2012 Olympics or Paralympics. Alas, my number didn’t come up in the lottery for seats. So, like millions of others, my family and I watched – and heard – the sporting action on television or, occasionally, on our smart phones. A pretty good experience it was, too: the BBC for instance gave British viewers 24 live streams of high-definition coverage for the Olympics; Channel 4’s approach to the Paralympics was smaller-scale but packed a similar punch in terms of imagery. A key part of the “enhanced experience,” however, was the acoustic quality of the broadcasts. When the Olympics had last been staged in London, during the post-war austerity of 1948, television footage sounded like this:

“1948 Olympics Clip” courtesy of Peregrine Andrews and Alan Hall, Falling Tree Productions Limited

Just about the only things viewers would’ve heard were the voices of the commentators and the distant, muted sounds of the crowd.

That evocative archive recording was used in a recent radio documentary by the British sound designer Peregrine Andrews. The programme explored just how much had changed in location recording techniques by 2012. This time around, Peregrine pointed out, some 4,000 microphones were in position at the various venues: not just suspended in the air above or placed on the trackside, but bonded directly onto the beams in the gymnastic hall, say, or attached to the targets used in archery. Competitors everywhere were heard in extreme close-up – every shift of a hand or foot, every creak of wood, every grunt or groan made audible to the viewer at home.

This wasn’t just hyperbole. Newspapers quickly latched on to the phenomenon, dispatching reporters to measure decibel levels and offer their readers guides to the “best” venues for hearing the sound of the crowd. They pointed out that an airplane taking off produces about “140 decibels of noise”– and that the cheers echoing around the soaring curves and low ceilings of the Olympic Velodrome reached very nearly the same level.

Panorama of the London Olympic Velodrome, Image courtesy of Flickr User  Jack999

Panorama of the London Olympic Velodrome, Image courtesy of Flickr User Jack999

Olympic Velodrome Image courtesy of Flickr User adambowie

Olympic Velodrome Image courtesy of Flickr User adambowie

“The roar was thrilling, to the point of pain,” claimed one reporter from the Toronto Globe and Mail. “If I had endured another minute, I am sure we’d all have gone deaf.” Zaha Hadid’s gloriously sweeping Aquatics Centre provided perhaps the most intense acoustics of all. Whenever the 17,500 fans inside cheered, the “guttural roar” was simply “ear-drum shattering,” declared the London Evening Standard. The main Olympic stadium was open air, of course, making the sound less intense. But even here the Globe and Mail journalist wrote of a “tsunami of noise” building in waves; another of the stadium’s “sonic boom”; yet another of how Usain Bolt’s 100 metres final produced a roar from the crowd which, measured at 107 decibels, beat that of your average pneumatic drill.

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Olympic Stadium 2012, Image by Flickr User tom_bennett

Perhaps it wasn’t surprising that London 2012 was dubbed the loudest ever Olympics. For the main stadium’s designer Rod Sheard had always conceived it with acoustics firmly in mind. He’s quoted in a piece in It’s Nice That: “The athletes are so focused, it’s very easy for them not to hear the crowd. . .we’ve got to make it really loud for them to get any benefit from it.” And so the 80,000 people inside were packed as closely together as possible with the roof shaped to rebound their roar back into the heart of the space, generating maximum volume.

As my producer Matt Thompson and I discovered when making our recent BBC radio series Noise: a Human History (available on iTunes), this contemporary attempt to revel in the roar of the spectators throws up some striking – and very ancient – parallels. The most obvious is that of the Colosseum in Rome, which, some 2000 years ago, provided what Keith Hopkins and Mary Beard have described as “a brilliantly constructed and enclosed world, which packed emperor, elite and subjects together, like sardines in a tin.”

David Hendy at Colosseum, Image by MattThompson/Rockethouse Productions

David Hendy at Colosseum, Image by MattThompson/Rockethouse Productions

The acoustic qualities of ancient amphitheaters like this – their ability to amplify the slightest sounds – is still pretty unnerving if you get the chance to witness it for yourself, as Matt and I did when recording, at the Colosseum and at the ancient Greek theatre of Epidaurus:

In these cauldrons of concentrated sound, the roar of the spectators took on a collective force of its own – a volatile quality rich with cultural and political repercussions. During plays in Greek theatres, audiences were rarely hushed and reverential. They were talkative and unruly, sometimes showing their disapproval by drumming their heels against the benches, sometimes disrupting the action by shouting and jeering. The chorus below would address spectators directly, as if facing a jury. Audience participation was as much a part of a performance as were the actors in the orchestra or on the stage. And when it came to the Roman Games later held at the Colosseum or in even larger venues such as the nearby Circus Maximus, the barrage of sound could reach intimidating levels of ferocity.

David Hendy Recording at Epidaurus, Image by Matt Thompson/Rockethouse Productions, taken on location

David Hendy Recording at Epidaurus, Image by Matt Thompson/Rockethouse Productions, taken on location

Roman arenas were not just sporting venues, of course. They were designed for political theatre. Vespasian had ordered the Colosseum to be built to help wipe away the memory of his predecessor Nero and his notorious private pleasure palace the Golden House. Now Roman citizens had a pleasure palace all of their own. The ruling elite had also created a place for the ostentatious display of imperial power and generosity, a bribe for the people’s continuing loyalty. Which is why, if the crowds were sometimes a little slow in showing their appreciation, paid stooges dotted about the arena would start applauding – or booing – at all the right moments, while soldiers would strike down any member of the audience who lagged in their cheering. But, as in the Greek theatres, Rome’s audiences were never entirely under the cosh; they could occasionally give voice to underlying discontentment. And when so many people were so tightly packed together, sheer proximity and the contagious quality of sound meant any turn in the mood would have been quick to make itself felt.

One startling example of this came in 55BC when Julius Caesar’s powerful rival Pompey put on a show in the Circus Maximus that featured the slaughter of elephants – something the crowd lapped up until the very moment they heard the poor creatures’ death throes. In episode 9 of Noise: a Human History, I speculated on what it might’ve been like – and recalled the unsettling outcome:

In London in 2012, we had our very own Pompey, in the form of the British Chancellor of the Exchequer, George Osborne. He’d turned up to the Paralympics to award some medals. And as his name was announced the stadium resounded with loud booing for the first time all summer:

Why did 80,000 people all suddenly decide to boo as one? Because, one commentator quipped, there were only 80,000 people in the stadium.

Politicians as a class are inevitably unwelcome in a place of entertainment, their presence too obviously betraying an attempt to siphon off a little of the goodwill. Osborne’s particular problem, though, was that he wasn’t just any old politician. He was from the ruling Conservative party, which, true to its ungenerous instincts, had just cut welfare benefits for Britain’s disabled people. In the circumstances, turning up to the Paralympics seemed an entirely predictable affront to most of those in the stadium – one that Osborne was thick-skinned and numb-skulled enough not to have predicted for himself.

All this might seem, well, unsporting. But booing is part of the civic dialogue. It brings politicians face-to-face with their electorate. It forces them to feel the scorn and anger of those they’ve let down. The moment passes, of course. Clips briefly went viral on YouTube, and were soon forgotten. Osborne himself is still in office, overseeing the ruination of the British economy through his programme of austerity. But for a delicious few seconds we were reminded of the inherently public nature of sound. We heard – we felt – the role of listening to one another, not as a passive thing but as a powerfully collective, inter-subjective, electrifying, communicative act.

Featured Image: Crowd: London 2012 Olympic Stadium, Image by Flickr User Flickmor

David Hendy is Professor of Media and Communication at the University of Sussex, England. He wrote and presented the recent 30-part BBC radio series Noise: a Human History, which remains available to download on ITunes. The accompanying book, Noise: a Human History of Sound and Listening, will be published in the US in October 2013 by Harper Collins. He’s the author of Radio in the Global Age (2000), Life on Air: a History of Radio Four (2007), and Public Service Broadcasting (2013), and contributes regularly to radio programmes. 

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Goalball: Sport, Silence, and Spectatorship— Melissa Helquist