Tag Archive | Aesthetics

Sounds of Science: The Mystique of Sonification

Hearing the Unheard IIWelcome to the final installment of Hearing the UnHeardSounding Out!s series on what we don’t hear and how this unheard world affects us. The series started out with my post on hearing, large and small, continued with a piece by China Blue on the sounds of catastrophic impacts, and Milton Garcés piece on the infrasonic world of volcanoes. To cap it all off, we introduce The Sounds of Science by professor, cellist and interactive media expert, Margaret Schedel.

Dr. Schedel is an Associate Professor of Composition and Computer Music at Stony Brook University. Through her work, she explores the relatively new field of Data Sonification, generating new ways to perceive and interact with information through the use of sound. While everyone is familiar with informatics, graphs and images used to convey complex information, her work explores how we can expand our understanding of even complex scientific information by using our fastest and most emotionally compelling sense, hearing.

– Guest Editor Seth Horowitz

With the invention of digital sound, the number of scientific experiments using sound has skyrocketed in the 21st century, and as Sounding Out! readers know, sonification has started to enter the public consciousness as a new and refreshing alternative modality for exploring and understanding many kinds of datasets emerging from research into everything from deep space to the underground. We seem to be in a moment in which “science that sounds” has a special magic, a mystique that relies to some extent on misunderstandings in popular awareness about the processes and potentials of that alternative modality.

For one thing, using sound to understand scientific phenomena is not actually new. Diarist Samuel Pepys wrote about meeting scientist Robert Hooke in 1666 that “he is able to tell how many strokes a fly makes with her wings (those flies that hum in their flying) by the note that it answers to in musique during their flying.” Unfortunately Hooke never published his findings, leading researchers to speculate on his methods. One popular theory is that he tied strings of varying lengths between a fly and an ear trumpet, recognizing that sympathetic resonance would cause the correct length string to vibrate, thus allowing him to calculate the frequency. Even Galileo used sound, showing the constant acceleration of a ball due to gravity by using an inclined plane with thin moveable frets. By moving the placement of the frets until the clicks created an even tempo he was able to come up with a mathematical equation to describe how time and distance relate when an object falls.

Illustration from Robert Hooke's Micrographia (1665)

Illustration from Robert Hooke’s Micrographia (1665)

There have also been other scientific advances using sound in the more recent past. The stethoscope was invented in 1816 for auscultation, listening to the sounds of the body. It was later applied to machines—listening for the operation of the technological gear. Underwater sonar was patented in 1913 and is still used to navigate and communicate using hydroacoustic phenomenon. The Geiger Counter was developed in 1928 using principles discovered in 1908; it is unclear exactly when the distinctive sound was added. These are all examples of auditory display [AD]; sonification-generating or manipulating sound by using data is a subset of AD. As the forward to the The Sonification Handbook states, “[Since 1992] Technologies that support AD have matured. AD has been integrated into significant (read “funded” and “respectable”) research initiatives. Some forward thinking universities and research centers have established ongoing AD programs. And the great need to involve the entire human perceptual system in understanding complex data, monitoring processes, and providing effective interfaces has persisted and increased” (Thomas Hermann, Andy Hunt, John G. Neuhoff, Sonification Handbook, iii)

Sonification clearly enables scientists, musicians and the public to interact with data in a very different way, particularly compared to the more numerous techniques involving vision. Indeed, because hearing functions quite differently than vision, sonification offers an alternative kind of understanding of data (sometimes more accurate), which would not be possible using eyes alone. Hearing is multi-directional—our ears don’t have to be pointing at a sound source in order to sense it. Furthermore, the frequency response of our hearing is thousands of times more accurate than our vision. In order to reproduce a moving image the sampling rate (called frame-rate) for film is 24 frames per second, while audio has to be sampled at 44,100 frames per second in order to accurately reproduce sound. In addition, aural perception works on simultaneous time scales—we can take in multiple streams of audio data at once at many different dynamics, while our pupils dilate and contract, limiting how much visual data we can absorb at a single time. Our ears are also amazing at detecting regular patterns over time in data; we hear these patterns as frequency, harmonic relationships, and timbre.

Image credit: Dr. Kevin Yager, data measured at X9 beamline, Brookhaven National Lab.

Image credit: Dr. Kevin Yager, Brookhaven National Lab.

But hearing isn’t simple, either. In the current fascination with sonification, the fact that aesthetic decisions must be made in order to translate data into the auditory domain can be obscured. Headlines such as “Here’s What the Higgs Boson Sounds Like” are much sexier than headlines such as “Here is What One Possible Mapping of Some of the Data We Have Collected from a Scientific Measuring Instrument (which itself has inaccuracies) Into Sound.” To illustrate the complexity of these aesthetic decisions, which are always interior to the sonification process, I focus here on how my collaborators and I have been using sound to understand many kinds of scientific data.

My husband, Kevin Yager, a staff scientist at Brookhaven National Laboratory, works at the Center for Functional Nanomaterials using scattering data from x-rays to probe the structure of matter. One night I asked him how exactly the science of x-ray scattering works. He explained that X-rays “scatter” off of all the atoms/particles in the sample and the intensity is measured by a detector. He can then calculate the structure of the material, using the Fast Fourier Transform (FFT) algorithm. He started to explain FFT to me, but I interrupted him because I use FFT all the time in computer music. The same algorithm he uses to determine the structure of matter, musicians use to separate frequency content from time. When I was researching this post, I found a site for computer music which actually discusses x-ray scattering as a precursor for FFT used in sonic applications.

To date, most sonifications have used data which changes over time – a fly’s wings flapping, a heartbeat, a radiation signature. Except in special cases Kevin’s data does not exist in time – it is a single snapshot. But because data from x-ray scattering is a Fourier Transform of the real-space density distribution, we could use additive synthesis, using multiple simultaneous sine waves, to represent different spatial modes. Using this method, we swept through his data radially, like a clock hand, making timbre-based sonifications from the data by synthesizing sine waves using with the loudness based on the intensity of the scattering data and frequency based on the position.

We played a lot with the settings of the additive synthesis, including the length of the sound, the highest frequency and even the number of frequency bins (going back to the clock metaphor – pretend the clock hand is a ruler – the number of frequency bins would be the number of demarcations on the ruler) arriving eventually at set of optimized variables.

Here is one version of the track we created using 10 frequency bins:

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Here is one we created using 2000:

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And here is one we created using 50 frequency bins, which we settled on:

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On a software synthesizer this would be like the default setting. In the future we hope to have an interactive graphic user interface where sliders control these variables, just like a musician tweaks the sound of a synth, so scientists can bring out, or mask aspects of the data.

To hear what that would be like, here are a few tracks that vary length:

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Finally, here is a track we created using different mappings of frequency and intensity:

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Having these sliders would reinforce to the scientists that we are not creating “the sound of a metallic alloy,” we are creating one sonic representation of the data from the metallic alloy.

It is interesting that such a representation can be vital to scientists. At first, my husband went along with this sonification project as more of a thought experiment rather than something that he thought would actually be useful in the lab, until he heard something distinct about one of those sounds, suggesting that there was a misaligned sample. Once Kevin heard that glitched sound (you can hear it in the video above), he was convinced that sonification was a useful tool for his lab. He and his colleagues are dealing with measurements 1/25,000th the width of a human hair, aiming an X-ray through twenty pieces of equipment to get the beam focused just right. If any piece of equipment is out of kilter, the data can’t be collected. This is where our ears’ non-directionality is useful. The scientist can be working on his/her computer and, using ambient sound, know when a sample is misaligned.

procedure

It remains to be seen/heard if the sonifications will be useful to actually understand the material structures. We are currently running an experiment using Mechanical Turk to determine this kind of multi-modal display (using vision and audio) is actually helpful. Basically we are training people on just the images of the scattering data, and testing how well they do, and training another group of people on the images plus the sonification and testing how well they do.

I’m also working with collaborators at Stony Brook University on sonification of data. In one experiment we are using ambisonic (3-dimensional) sound to create a sonic map of the brain to understand drug addiction. Standing in the middle of the ambisonic cube, we hope to find relationships between voxels, a cube of brain tissue—analogous to pixels. When neurons fire in areas of the brain simultaneously there is most likely a causal relationship which can help scientists decode the brain activity of addiction. Computer vision researchers have been searching for these relationships unsuccessfully; we hope that our sonification will allow us to hear associations in distinct parts of the brain which are not easily recognized with sight. We are hoping to leverage the temporal pattern recognition of our auditory system, but we have been running into problems doing the sonification; each slice of data from the FMRI has about 300,000 data points. We have it working with 3,000 data points, but either our programming needs to get more efficient, or we have to get a much more powerful computer in order to work with all of the data.

On another project we are hoping to sonify gait data using smartphones. I’m working with some of my music students and a professor of Physical Therapy, Lisa Muratori, who works on understanding the underlying mechanisms of mobility problems in Parkinsons’ Disease (PD). The physical therapy lab has a digital motion-capture system and a split-belt treadmill for asymmetric stepping—the patients are supported by a harness so they don’t fall. PD is a progressive nervous system disorder characterized by slow movement, rigidity, tremor, and postural instability. Because of degeneration of specific areas of the brain, individuals with PD have difficulty using internally driven cues to initiate and drive movement. However, many studies have demonstrated an almost normal movement pattern when persons with PD are provided external cues, including significant improvements in gait with rhythmic auditory cueing. So far the research with PD and sound has be unidirectional – the patients listen to sound and try to match their gait to the external rhythms from the auditory cues.In our system we will use bio-feedback to sonify data from sensors the patients will wear and feed error messages back to the patient through music. Eventually we hope that patients will be able to adjust their gait by listening to self-generated musical distortions on a smartphone.

As sonification becomes more prevalent, it is important to understand that aesthetic decisions are inevitable and even essential in every kind of data representation. We are so accustomed to looking at visual representations of information—from maps to pie charts—that we may forget that these are also arbitrary transcodings. Even a photograph is not an unambiguous record of reality; the mechanics of the camera and artistic choices of the photographer control the representation. So too, in sonification, do we have considerable latitude. Rather than view these ambiguities as a nuisance, we should embrace them as a freedom that allows us to highlight salient features, or uncover previously invisible patterns.

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Margaret Anne Schedel is a composer and cellist specializing in the creation and performance of ferociously interactive media. She holds a certificate in Deep Listening with Pauline Oliveros and has studied composition with Mara Helmuth, Cort Lippe and McGregor Boyle. She sits on the boards of 60×60 Dance, the BEAM Foundation, Devotion Gallery, the International Computer Music Association, and Organised Sound. She contributed a chapter to the Cambridge Companion to Electronic Music, and is a joint author of Electronic Music published by Cambridge University Press. She recently edited an issue of Organised Sound on sonification. Her research focuses on gesture in music, and the sustainability of technology in art. She ran SUNY’s first Coursera Massive Open Online Course (MOOC) in 2013. As an Associate Professor of Music at Stony Brook University, she serves as Co-Director of Computer Music and is a core faculty member of cDACT, the consortium for digital art, culture and technology.

Featured Image: Dr. Kevin Yager, data measured at X9 beamline, Brookhaven National Lab.

Research carried out at the Center for Functional Nanomaterials, Brookhaven National Laboratory, is supported by the U.S. Department of Energy, Office of Basic Energy Sciences, under Contract No. DE-AC02-98CH10886.

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Tofu, Steak, and a Smoke Alarm: The Food Network’s Chopped & the Sonic Art of Cooking

On Sunday evening, Susan discovered the tofu had gone bad. Unfortunately, the entrée for the evening was to be tofu with sweet chili sauce.  We connect on Skype at 3:30pm, as Susan is cutting up vegetables. Usually, she has classical music on while she cooks; it helps her concentrate. She’s cut up so many vegetables in her life, that she finds music sweetens the repetitive activity. However, today I hear only the rewarding sound of her knife bisecting baby bok choy.

Susan and I don’t talk about this sound, but it is certainly familiar. She says she cuts up the pieces small, as Mimi likes the chunks of bell pepper to be as little as possible.

My ethnographic work on cooking is birthed from a very personal place: Susan is my Aunt and Mimi my mother.  They live together in Kingston, Massachusetts, where Susan’s cooking nourishes Mimi through her ongoing chemo and radiation treatments.  Using Skype, I watched and asked questions remotely from Raleigh, North Carolina on three consecutive evenings during their dinner preparation in order to more deeply understand cooking as an art. From the first moment of preparation each night, Susan and I talked about the meal, the cooking techniques, and her feelings about cooking and eating–and I noted that sound emerged as central to her culinary process.

Opening my ethnographic practice up to sonic analysis enables new definitions of both chef and kitchen as lively, complex sites, constantly negotiating with each other. Taking the role of sound into account in the practice of cooking allows me to construct new interpretations of cooking artistry that considers everyday negotiations and embodied limitations not as “threats” to the cooking art, but, instead, as elements that enrich its artistry.

My sonic analysis specifically chafes against dominant formations of  “cooking as art” in the contemporary moment, exemplified by reality television programs such as The Food Network’s Chopped, which constructs a static configuration of space with the cook as subject and the meal as art object.  On Chopped, four chefs are given thirty minutes and four ingredients. Using these items, they must make a dish to be judged by a panel of food experts. These items are often strange or incongruous: on one episode, they had to make an appetizer out of frosted wheat cereal, baby red romaine lettuce, black garlic, and quahog clams. The success of a dish is measured by the chef’s ability to balance the necessary experimentation with an implied universal of good taste, texture balance, and pleasuring preparation. In other words, Chopped collapses art-making and capital into the “art object-meal,” reproducing  a tired definition of “high art” that necessitates access to wealth and privilege, because the creation of “art” requires expensive foodstuffs, sophisticated kitchen technologies, and a highly controlled visual and sonic environment.

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In my Aunt Susan’s kitchen, there are a number of sonic and spatial negotiations that preclude her cooking from the singular criteria of artistry perpetuated by Chopped. Specifically, my Aunt Susan’s cooking does not meet Chopped’s standards because it requires negotiations related to her personal mobility and my mother’s health. My Aunt uses a wheelchair to get around her house, and, as a result, some kitchen appliances are harder to reach. My mother’s chemo and radiation treatments mean that she has both complicated limitations to her diet and fluid culinary desires.

In seeking to understand the fluid challenges of Susan’s cooking, I designed my virtual sensory ethnography by combining two methods, defined respectively by Sarah Pink and Jenna Burrell. In Sensory Ethnography, Pink proposes that the ethnographer is immersed in smells, tastes, sights, and sound during the ethnographic process. Things that might seem mundane such as the sound of onions being chopped, for example, can actually reveal a complex set of relations about the cook and their process. The cook might be listening to the chopping as a rhythm in her process, like background music: the pleasing sound as it hits the cutting board. But if the onion isn’t fresh, the sound is less crisp, less crunch, the sounds changes to speak of a different type of knowledge, and she must act differently in response.  In “The Field Site as a Network,” Burrell proposes an understanding of the ethnographic field site as a network rather than a singular object. The field site, in other words, is a heterogeneous set of connections, always expanding. Using a technology like Skype to do ethnography is not “ethnography at a distance,” she implies, rather it is the field site manifested through a multiplicity of connections. It simply reflects the ever-changing set of relations that comprise our world.

Tools for the sensory ethnography of the kitchen. Borrowed from Travelin' Librarian @Flickr.

Tools for the sensory ethnography of the kitchen. Borrowed from Travelin’ Librarian @Flickr.

After Susan has cut up all the longer-cooking vegetables and set the chili sauce to simmer, we disconnect. At 5:15pm, we connect again. Susan unwraps the tofu, and something isn’t right. She calls Mimi into the kitchen, and, after some deliberation, they decide that steak will need to replace the tofu. It’s a disappointment as the tofu would have tasted best with the sweet chili sauce.

The sonic landscape of Susan’s kitchen has been, up to this, point, fairly solitary and controlled. When Susan welcomes Mimi in, the kitchen becomes a lively space of conversation, interaction, and negotiation. The production of the sonic space in the kitchen, from solitary preparation to lively interaction, is a crucial part of Susan’s art. The kitchen has undergone what Brian Massumi, in his essay “Floating the Social,” calls a “modulation of the dimension of perception [rather] than an encoding of separate pieces of data or a sequencing of units of meaning” (41). Such a sonic modulation challenges the narrative of lone artist-chef creating object-meal. Rather than segmenting the meal into a set of data blocks (chef, food, preparation time, and eater), Susan orchestrates the art of cooking as participatory with Mimi.

In the kitchen, Mimi also examines the tofu. She offers some information about it, and then joins Susan to figure out what other protein might work.

Once the steak is decided upon, Mimi exits and Susan works again at preparing dinner.

Susan’s sonic modulations, in this case conversation, allow for immersion and engagement in the lively sonic space of her kitchen. Mimi and Susan create a co-constitutive relationship between chef and eater.  Unlike on Chopped, the eater is a participant rather than a judge.

Susan and I disconnect from Skype to give the steak time to thaw. We connect once again, at 6:20PM, once the steak has been properly thawed. As we discuss how Susan learned to cook, the smoke alarm suddenly comes to life.

An unplanned sonic intervention has occurred. The smoke alarm has its own desires; it insists on total control of the sonic space. Susan’s response is a necessary modulation. She counters the smoke alarm’s desire for sonic control with words, saying that it triggered accidentally because of the steak, sizzling in the pan. The interruption of the smoke alarm exemplifies how Susan’s cooking technique is not one of dominance. Rather than producing clear boundaries between chef and eater, the food and the preparation, the kitchen and its outside, Susan allows for fluid boundaries, welcoming chance and the unknown into her art.

Smoke Pan

Setting off the alarm image borrowed from Gwenaël Piaser @Flickr.

In the context of Susan’s kitchen, Massumi’s definition of modulation applies, however subtle. These domestic modulations are not a movement toward total control, but, instead, a lively negotiation with a set of partly unpredictable relations – an orchestration of the sonic space. The idea of sonic orchestration allows us to consider the complex set of possibilities existing between the choices made by the subject, here, the chef, and the presence of a set of potentialities, such as the smoke alarm.  To Susan, the art of cooking is not the reduction or elimination of “threats”; her art is the negotiation of modulations. In contrast to Chopped, where careful boundaries are constructed in order to protect the privilege inherent in its definition of art, Susan’s art lies in her engagement with the lively potentialities of the sonic art of cooking.

Seth Mulliken is a Ph.D. candidate in the Communication, Rhetoric, and Digital Media program at NC State. He does ethnographic research about the co-constitutive relationship between sound and race in public space. Concerned with ubiquitous forms of sonic control, he seeks to locate the variety of interactions, negotiations, and resistances through individual behavior, community, and technology that allow for a wide swath of racial identity productions. He is convinced ginger is an audible spice, but only above 15khz.

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