“Take ‘Em to Chuch”: OutKast and the Sounds of the Southern Black Church
In 2006, I ventured into Hoosier Country. I found myself in the middle of…nowhere. And I was depressed. No, not because I decided to move to Indiana all by my lonesome on a huge leap of faith to pursue a graduate degree – I was too smooth for that – but because I found myself in a town where I couldn’t watch Outkast’s debut film Idlewild. Where they do that at? I am a Southern-bred, Southern-fed kinda girl. And Outkast was my muse. Hell, as a certified Down South Georgia Girl, all things Georgian were my muse. I planted my feet in red clay. My soundtrack was Organized Noise, the production team and heavy hitters that worked with OutKast, Goodie Mob, and a slew of other folks out of a rinky dink house basement that would later become known as the Dungeon (Family). I took pride in being from the Dungeon. And here I was, hundreds of miles away, frantically trying to find a theatre that would, if only for a brief 90 minutes, thrust me back into that familiarity of Southern life.
Of course, OutKast (comprised of members Andre Benjamin and Antwan “Big Boi” Patton) is hardly considered strictly Southern today. However, their 1994 release Southernplayalisticadillacmuzik shattered perceptions that Southern Rap was an oxymoron. In fact, OutKast’s initial sound updated tropes of southern black resistance and retaliation, fusing a lethal mastery of lyricism and flecks of a contemporary Southern culture too easily dismissed by non-Southerners. Calling upon and subverting the stereotypical traits of the Southern black voice – drawn out, slow, and heavy – OutKast sets up shop in hip hop by showcasing a rich history of Southern flair and homegrown sounds. The album made this intervention at the precise moment when hip hop became much more accessible to a mainstream white American market and the idea of being “post-Civil Rights” gained cultural traction. Combining narratives of being young, black, and frustrated with a sonic backdrop that includes an instrumental arsenal of horns, harmonicas, organs, drums, and bass, OutKast challenged and reconfigured how Southernness, Americanness, and contemporary black experience sounded at the turn of the millenium. Their initial releases seem to pick up the question of what it means to be displaced, Southern, and black after the South settled from its liberatory movements, pulling from the voices, images, and music of Southern protest like the Freedom Singers or Sweet Honey in the Rock and fusing these sounds with hip hop.
In order to discuss how they challenge and reconfigure notions of Southerness, Americanness, and contemporary black experiences, we should look at their musical nods to the black church. OutKast draws heavily on the Southern black church through sermon-esque flow, call and response, and snatches of “chuch” (lose the ‘r’) music. The black church is a staple in OutKast’s sound, reflecting what Guthrie Ramsey refers to in Race Music as community theatre, a site where “cultural, communal, and family memories associated with forms like music often become standards against which many explore and create alternative and highly personal identities for themselves” (33). The Southern black church provides such a site for communal and collective memory not only in Outkast’s music, but in African American history. Celebrated and upheld as a site of refuge from an abrasive and openly racist white supremacist environment, the black church provided a safe haven for freedom of cultural expression and social commentary unavailable in Southern white public space and discourse. OutKast challenges this older, static definition by updating its purpose to reflect the shifting social climate of the late-20th century American South. While they continue the resistance narrative tradition by bringing their marginalized experience to the forefront, they also sonically reorient mainstream views of contemporary Southern black life.
Instantly recognizable across OutKast’s recordings, their funky blend of sacred and secular musics–the blues, gospel, and hip hop–give sonic texture to something quiet-as-its-kept in black churches, how the so-called “bad” folks still come to church on Sunday, even if they were unholy on Saturday night. OutKast plays upon this unspoken understanding in songs like “Jazzybelle” from 1997’s ATLiens, “B.O.B. (Bombs Over Baghdad)” from their 2000 release Stankonia, and the straightforward “Church” from SpeakerboXXX/The Love Below (2003).
A particularly striking instance is heard on “B.O.B.,” a song which brazenly discusses issues that are often reserved for closet prayer and silent suffering. As Andre weaves a lyrical assault on the poor conditions of living in the black working class:
One-Nine-Nine-Nine, Ano Domini, anything goes, be whatchu wanna be
Long as you know consequences are given for livin – the fence is
too high to jump in jail
Too low to dig, I might just touch hell – HOT!
Get a life, now they gon’ sell
Then I might cast you a spell, look at what came in the mail
A scale and some Arm and Hammer, slow grow grid and a baby mama
Black Cadillac and a pack of pampers
Stack of question with no answers
Cure for cancer, cure for AIDS
Make a nigga wanna stay on tour for days
Get back home, things are wrong
Well not really, it was bad all along
Andre rhymes across an instrumental blend of bass and the church organ, inundating his listener’s ear with agency and anger. The church organ is as angry and explosive as his flow, with riffs and keys banged out loudly, quite different from the soft accompaniment often heard in a church setting. By heavily utilizing the organ and church choir at the end of the track, chanting “Bible music electric revival” OutKast subverts and updates the celebrated Black Church Revival, a gathering of church folk and the lost, swinging church music to give a voice to the marginalized black working class. The hybrid, urban sound of “B.O.B.” provides a space for the reclamation of a disenfranchised southern African American narrative that blends the suffering trope mandating much of African American religion with current trends in cultural expression reflected in Hip Hop. In Idlewild (which I FINALLY saw a year later, by the way), Andre and Big Boi visually annotate their secularized black church by creating an imagined community in rural Georgia that revolved around the jukejoint Church. OutKast’s audio-visual syncretism paved the way for later acts like Pastor Troy, who secularizes tropes of black masculinity and leadership in the black church, likening them to the struggles of being at war with those who don’t understand the struggles of a young black south.
The black church provides OutKast with a blueprint for reconciling displacement and authenticity by creating a sound that maneuvered a Post-Civil Rights landscape of shifting markers of social-economic identities and race. By connecting the historical context of the Southern black church with Hip Hop, OutKast’s sound reflects not only the historical residue of a pre-Civil Rights Movement South but also the constant search for a space of expression in an era where a stagnant or nonexistent “modern South” is a popularly comfortable disbelief. Perhaps this is why I was so desperate to find a theatre showing Idlewild; I found myself a geographically displaced Southern black youth searching to situate and sustain a new layer of my own post-Civil Rights narrative.
“This is Not a Sound”: The Treachery of Sound in Comic Books
In comics theorist Scott McCloud‘s seminal work Understanding Comics (1993), there comes a point following his convoluted description of Magritte’s “The Treachery of Images” where he asks the reader, “Do you hear what I’m saying?” In the next panel he adds, “If you do, have your ears check because no one said a word.” The joke is, of course, that while his comic doppelganger is depicted as talking through the use of word balloons, no words are being spoken. We are reading, not hearing. And yet, sound (or rather, its representation) remains a crucial part of reading and enjoying comic books.
Magritte was trying to get us to think about the treachery of visual representation, while McCloud points us of the treachery of aural representation. A stylized “SPLAT!” is certainly not a sound, but our instinctual understanding of sound helps us to interpret what is otherwise a silent medium in ways beyond the mere the descriptive effect of a sound’s depiction. The way comics use sound can teach us about the function of sound in understanding the visual and textual. As McCloud asserts, comics depend on the reader to create closure between parts of an imagined whole in order for disparate panels to make sense. While it second-nature for the comic reader to interpret the depiction of sound in comics, the closure enacted to make stylized textual elements into “a sound” is a central way that this is enacted.
The most famous use of comic sound effect words is probably from the old 1960s Batman TV series—where the “SOCK!” and “BONG!” of superhero and sidekick reinforced the campy aesthetic of the program. It is telling that the Batman-theme (and the fight scenes in general) uses horn flares to emphasize those “POW!” and “BIFF!” moments. The suggestion is that the ostentatious representations of sound that these textual flare sound effect words provide are an empty signifier. There is no sound behind that sound. The weak-sounding slaps and smacks of knuckles on flesh would never suffice for the larger than life world of comic superheroes, and the more out-there comics get the more difficult it is to trace a relationship between the textual/visual representation and any sound in the real world. There is no point of comparison by which to understand the “SHREEEEEE!” of a launching “zirrer” in Kurt Busiek’s Astro City, but only the vague evocation of some loud shrill noise.
And yet, comic readers not only understand these representations as sound, but there are also a variety of visual clues given that help the reader interpret some quality of those sounds. The most ubiquitous example of sound in comics is, of course, the word balloon—so ubiquitous in fact that it is easy to take for granted the fact that comics have their own conventions for handling and describing sound without recourse to adjectives. The irony is that the shape and texture of word balloons (just like the shape and texture of sound effect words like “BOOM!”) that help to convey the quality of sound become nearly invisible to the reader. Just as any literate person sees a word they know and interprets it for what it is meant to represent and not a collection of individual letters, the dripping icicle-like shape of a word balloon is read as a cold tone or the sharp points of the balloon are read as loud and abrupt.
In her essay “The Comic Book’s Soundtrack” from The Language of Comics (2001), Catherine Khordoc provides a very good overview of the use of sound in comics using the example of Goscinny and Uderzo’s Asterix to provide examples of the various ways word balloons and the implanting of onomatopoeic words directly into the panel image itself are used to represent sounds in comic books. Yet, the function of the representation of sound in comic runs even deeper than simply translating the quality of sound itself; it also serves to help establish timeframes for panels (or sets of panels) and functions in establishing the closure the reader performs in making sense of both individual panels and their context within a sequence of panels. Discrete sounds—whether it’s the “FWOOSH!” of the Human Torch flaming on or long-winded pseudo-scientific explanation of the Negative Zone by Mr. Fantastic—require the passage of time to be intelligible. In order for sounds to be differentiated, they must have some form of beginning, middle and end (or in the parlance of synthesized sound, “attack, decay, sustain, release”). This means that in comics, a medium where space and time merge, representations of sound are crucial to making sense of action, in particular, to the passage of time within a singular panel—for while time can be shown to pass between two or more panels through the process of closure (implicitly understanding the movement or occurrence not depicted between panels that makes them sequential), a singular panel is not necessarily a discrete moment, as an entire conversation can occur within it, requiring readers to perform closure even within the scope of a single panel.
For example, in the second panel below, despite the static image, the passage of time suggested by the conversation about Spider-man’s wounds and payment leads the reader to make sense of the sequence between it and the panel that follows. It is the reader’s understanding that it takes time to talk and listen out loud that helps make the time of the panel apparent.
Perhaps the most telling evidence of the centrality of sound, at least to the superhero comic genre, was Marvel’s decision to include a synopsis and explanation of the action at the end of each issue of the “‘Nuff Said,” “silent” month of comics back in 2001—wherein there was no dialogue or captions.
There is still a lot to consider when it comes to sound in comics—not just the rhetoric of sound or sound as a signifier of time, but sound as identity. Representations of sound in comics can serve as a form of character signature, and I do not mean only famous lines like Superman’s “Up, up and away!” (which really emerged from Superman radio plays), but iconic sounds such as Spider-man’s web-shooters going “THWIPP!” or Wolverine’s claws, “SNIKT!” that over time have come to be more than just descriptive sound-words, but signifiers that are unique for the characters themselves. (See TV Trope’s page on signature sound effects)
In the end, this brief overview will hopefully serve as a starting point in generating more thoughts on not only how our familiarity with sound informs our reading and interpreting of comics, but how this (admittedly) very general idea can be applied to other ostensibly silent and primarily visual media. The use of sound in comics is a perfect example of how the transparency of sound can make it presence and function easy to overlook. Furthermore, the way in which it is used to orient the reader and help provide closure between and within panels, and identify characters clues us in to the importance of its role and the importance of considering where and how else it might function. I, for one, am going to keep thinking on it and looking for examples of in comics and hope that others join their thoughts to the discussion. Until then, as Stan Lee would “say,” Excelsior!















































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