Gendered Voices and Social Harmony

Editor’s Note: Our forum on gender and voice comes to a close today—and what a forum it has been! Last week AO Roberts talked about speech synthesis and why the robotic voices are so often female. That post followed Art Blake’s, where he talked about how his experience shifting his voice from feminine to masculine as a transgender man intersects with his work on John Cage. Before that, Regina Bradley put the soundtrack of Scandal in conversation with race and gender. The week before I talked about what it meant to have people call me, a woman of color, “loud.” The post that started it all? Christine Ehrick‘s selections from her forthcoming book, on the gendered soundscape.
This week Robin James returns to SO! to round out our forum with an analysis of how ideas of what women should sound like have roots in Greek philosophy. So, lean in, close your eyes, and let the voices take you back in time. –Liana M. Silva, Managing Editor
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Dove and Twitter’s #SpeakBeautiful tries to market its brand by getting Twitter users to rally behind the hashtag. The idea is to encourage women to talk about their bodies and other women’s bodies only in positive terms–and to encourage interaction on Twitter. But why is tweeting, which is entirely text-based, called “speaking”? And what does it mean to speak beautifully, since beauty is usually an issue of body image? In other words, why give this campaign that specific name?
Their promotional video has a clue. As on Twitter, there is no voice, only text; however, there is an instrumental soundtrack throughout. It begins in a minor mode, traditionally associated with negative emotions. Then, around the 0:19 mark, once the blue Dove domino has started knocking down all the white dominoes with negative comments printed on them, the soundtrack shifts to major mode, which is traditionally associated with positive emotions. The video equates social media performance with musical harmony: negative comments are dissonant, positive ones are consonant.
“Speaking beautifully” means adopting the tone or attunement expected of the social media performance. But this still doesn’t tell us why it makes sense for Dove to describe women’s ability to follow social (media) norms as speaking, as making a particular kind of sound. #SpeakBeautiful is just the latest example of a convention that dates back thousands of years: patriarchy moderates women’s literal and metaphoric voices to control their participation in and affect on society, ensuring that these voices don’t disrupt a so-called harmoniously-ordered society. In what follows, I look to the origin of that convention in so we can better understand how it works today.
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Anne Carson’s essay “The Gender of Sound” focuses mainly on ancient Greek literature and philosophy. “In general,” she argues, “the women of classical literature are a species given to disorderly and uncontrolled outflow of sound” (126). Unless carefully managed by husbands and the law, women’s loose lips (in both senses of the term) will upset overall “harmonious” order of the city. That’s why the ancient Greeks thought women’s disharmonious sounds acted “as political disease” (127).
Emphasizing the relationship the Greeks drew between sonic harmony and social harmony, Carson’s analysis hinges on the concept of sophrosyne; often translated as “moderation,” the ancient Greeks understood sophrosyne as a type of harmony, and often explicitly connected it to musical harmony. Understanding the connection between sophrosyne and ancient Greek theories of musical harmony (which are very different than contemporary European ones) makes it easy to update Carson’s analysis to account for contemporary appraisals of women’s voices, such as the view that some feminist voices on social media are “toxic.”
According to Carson, the ancient Greeks thought women’s voices were immoderate when they exhibited excessive frequency: they could talk either at too high a pitch, or just talk too much. As Carson explains,
verbal continence is an essential feature of the masculine virtue of sophrosyne…[A]ncient discussions of the virtue of sophrosyne demonstrate clearly that, where it is applied to women, this word has a different definition than for men. Female sophrosyne is coextensive with female obedience to male direction and rarely means more than chastity. When it does mean more, the allusion is often to sound. A husband exhorting his wife or concubine to sophrosyne is likely to mean ‘Be quiet!’ (126).
So, (certain kinds of) men were thought to be capable of embodying (masculine) sophrosyne, that is, of comporting their bodies in accord with the order of the city, so that when they did speak, their speech contributed to social harmony and orderliness. The practice of sophrosyne aligns one’s body with the logos of a properly-ordered society, and, indeed, a properly-ordered cosmos. As Judith Periano puts it, moderation “tunes the soul to the cosmic scale (rather than the physical body)” (33). Women (and slaves, and some other kinds of men) were thought to be incapable of embodying this logos, of transforming their bodies into microcosms of the well-ordered city and harmonious cosmos. Their speech would disrupt social and cosmic harmony with dissonant, disorganized material. Silence, then, is how women contributed to social and cosmic harmony: their verbal and sexual chastity preserved the optimal, most well-balanced political and metaphysical order.

“Sanzio 01 Plato Aristotle” by Raphael – Web Gallery of Art: Image Info about artwork. Licensed under Public Domain via Wikimedia Commons
Women couldn’t embody the logos because they had “the wrong kind of flesh and the wrong alignment of pores for the production of low vocal pitches, no matter how hard they exercised” (Carson 120). Women’s disproportional “alignment of pores” matters, and Ancient Greek music theory is key to understanding why. Though there was widespread disagreement as to the specific ratios that were the most consonant and harmonious, there was a general consensus among music theorists and philosophers that musical harmony was a matter of geometric proportion. For example, Plato says in Timaeus 32c that the cosmos “was harmonized by proportion.” Proportion, for the ancient Greeks is both a ratio and a hierarchical ordering, a relational distribution that is also a series. Plato’s myth of the metals, for example, is both proportional (the “gold” get the most responsibility) and hierarchical (the gold are on the top). There is a right place for everything, and harmony is the effect of everything being in its right, appropriately proportionate place.
Harmonious sounds are side-effects of harmoniously proportioned material bodies–or rather, sonic harmony occurs when the relationship between an instrument’s internal structure and external emission (e.g., between body and speech) is itself proportionate. For example, on a pipe organ, a pipe’s size is directly and consistently proportional to the pitch it emits, such that the geometric relationships among pipes are directly and consistently proportional to the relationships among pitches. Woodwinds, on the other hand, exhibit no such direct, consistent relationship between material configuration and emitted pitch. On an oboe, the geometric relationship between the instrument as it plays a middle C and a high C does not mirror to the acoustic relationship between those pitches. As Plato puts it “in the case of flute-playing, the harmonies are found not by measurement but by the hit and miss of training, and quite generally music tries to find the measure by observing vibrating strings. So there is a lot of imprecision mixed up in it and very little reliability” (Philebus 56a). Here, he expresses the then-typical view that musical harmony ought to be a mathematically consistent effect of geometric relationships among the instrument’s parts (e.g., vibrating strings). The problem with the flute is that the relationships among its pitches is merely sonic, and cannot be inferred from the geometric relationships among its parts. Its sounds do not exhibit a consistent, proportional, moderate relationship to its material structure.
This is the same problem Carson identifies with women: the orderliness of their vocal emissions cannot be reliably inferred from the visible arrangement of their body and its constitutent parts. Like the flute, a feminine body cannot emit a moderate sound because the proportions of women’s bodies are out of whack; they don’t exhibit the proper ratio between parts, or between inner constitution and outer expression.

“Banquet Euaion Louvre G467 n2” by English: Euaion Painter – Jastrow (2008). Licensed under Public Domain via Wikimedia Commons
Women’s voices are “bad to hear or make men uncomfortable” (Carson, 129) not just because the voices themselves are disharmoniously feminine, but because they upset the social and cosmic order, specifically, the balance between inside and outside (129), intelligible and visible. Just as the aulos (an ancient Greek double-reeded instrument, somewhat like a modern oboe) upsets the proper, ideal relationship between an instrument’s physical structure (the part that commands, the mathematical logos of proportionality) and acoustic tuning (the part that obeys, pitches), women’s emissions mess up the proper, logical relationship between “the part that commands and the part that obeys” (Foucault, The History of Sexuality Vol. 2, 87), that is, between inner and outer, soul and body, private and public. Carson says, “By projections and leakages of all kinds–somatic, vocal, emotional, sexual–females expose or expend what should be kept in” (129). Sophrosyne is what keeps things in their right place as they get outwardly expressed.
When men practice “masculine” sophrosyne, they shape their bodies, their resonating innards, so to speak, into a form that will lend itself to rational, proportional outer expression, i.e., speech. Women’s feminine sophrosyne, public silence, keeps their irrational bodies from outwardly expressing disharmonious, disproportionate phenomena that would knock everything out of balance. Masculine sophrosyne is a technique for embodying the logos at the individual, social, and cosmic levels; feminine sophrosyne is a technique for keeping the cosmic/social logos from being disturbed.
Nowadays, though, we don’t expect “good” women to be seen and not heard–we praise (some) women for making the right noises in the right contexts. For example, Rebecca Solnit wrote that 2014 was, for women, “a year of mounting refusal to be silent…It was loud, discordant, and maybe transformative, because important things were said…and heard as never before.” Proclamations of women’s envoicement–of women’s full inclusion and participation in society–are central to post-feminist patriarchy, which functions best when there is a little bit of “feminist” noise mixed in with its signal. The audibility of some women’s “feminist” voices serves as (misleading) evidence that patriarchy is over (or on the way there), and lets patriarchy and the intersectional work it does pass unnoticed. Whereas the ancient Greeks thought women’s voices were absent from a harmonious society, contemporary (neo)liberal democracies think a harmonious society includes a certain amount of feminist noise.

“Christine de Pisan – cathedra” by From compendium of Christine de Pizan’s works, 1413. Produced in her scriptorium in Paris – http://bcm.bc.edu/issues/winter_2010/endnotes/an-educated-lady.html. Licensed under Public Domain via Wikimedia Commons
But not too much feminist noise: feminist noise must be moderate. Moderation still matters–it’s just measured differently than it was in ancient Greece. It isn’t a matter of geometric proportion, but of dynamic range. From a post-feminist perspective, feminist voices that call attention to ongoing patriarchy and misogyny feel too loud. Sara Ahmed explains, “words like “racism” and “sexism” are heard as abrasive because they name what has receded from view.” Voices that speak of ongoing racism and sexism are charged with the same flaws attributed to artificially loudened, overcompressed music: inflexibility, lack of variability, and ineffectiveness. Just as overcompressed music is thought to, as Suhas Sreedhar describes “sacrifice…the natural ebb and flow of music,” feminist activists are thought to to sacrifice the natural ebb and flow of social harmony.
In a post-feminist, post-race society, people who continually insist on the existence of sexism and racism appear to be similarly stuck on an irrelevant issue and lacking in expressive range. Similarly, in music lacking dynamic range, “the sound becomes analogous to someone constantly shouting everything he or she says. Not only is all impact lost, but the constant level of the sound is fatiguing to the ear (Sreedhar).” Because it stays more or less fixed at the same amplitude of sound, loud music is thought to be both ineffective and unhealthy for those subjected to it. Similarly, liberal critics of women of color activists often characterize them as hostile, uncivil, or overly aggressive in tone, which supposedly diminishes the impact of their work and both upsets the healthy process of social change and fatigues the public. They are, in Michelle Goldberg’s terms, “toxic.”
This “ebb and flow” is not a geometric proportion, but a frequency or statistical distribution that can be represented as a sine wave. As I have argued here, contemporary concepts of social harmony aren’t based in ancient Greek music theory, but on acoustics. For example, Alex Pentland’s theory of “social physics” or, “the reliable, mathematical connections between information and idea flow…and people’s behavior” (2), treats individual and group behavior as predictable patterns that emerge, as signal, from noisy data streams, just as harmonics and partials emerge from interacting sound frequencies.
In this context, “loud” feminist voices feel like they’re upsetting the ebb and flow, the dynamic range and variability, of information and idea flow. But the thing is, they aren’t upsetting the flow, but intensifying it: their perceived loudness incites others to respond with trolling, harassing, and other kinds of policing speech, often in massive scale. When philosopher Cheryl Abbate told her students that it was unacceptable to express homophobic views in class, John McAdams, a tenured faculty member in the department where Abbate is a doctoral student, wrote a blog post accusing her of inhibiting the free expression of a diverse range of opinions. Her “loud” feminism masked the “healthy diversity” of opinions. McAdams’s post led Abbate to be targeted by a tsunami of harassment, from individuals emailing her, to social media attacks, to attacks from mainstream media and political organizations. When feminist voices make noise, patriarchy amps up its own frequencies to bring the mix back in proper balance so that patriarchy is what emerges from feminist noise. In this context, voices are harmonious when, together, their ebb and flow predictably transmits patriarchal signal into the future. Sophrosyne is a feature of voices that interact so that patriarchal power relations emerge from them: they might actually have an extremely high volume, but they feel moderate because they restore the “normal” ebb and flow of society.
When Dove and Twitter urge women to “speak beautifully,” they’re really demanding that women practice sophrosyne: that they make just enough ‘feminist’ noise without being too loud–i.e., loud enough to distort the brand image of Unilever and Twitter. So, even though ancient Greek concepts of musical harmony and patriarchy are vastly different than contemporary (neo)liberal democratic ones, each era uses its own version of sophrosyne to shape women’s voices into something consonant with a social order that privileges men and masculinity.
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Featured image: “” by Flickr user Ed Lynch-Bell, CC BY-NC 2.0
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Robin James is Associate Professor of Philosophy at UNC Charlotte. She is author of two books: Resilience & Melancholy: pop music, feminism, and neoliberalism, published by Zer0 books last year, and The Conjectural Body: gender, race and the philosophy of music was published by Lexington Books in 2010. Her work on feminism, race, contemporary continental philosophy, pop music, and sound studies has appeared in The New Inquiry, Hypatia, differences, Contemporary Aesthetics, and the Journal of Popular Music Studies. She is also a digital sound artist and musician. She blogs at its-her-factory.com and is a regular contributor to Cyborgology.
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REWIND!…If you liked this post, check out:
Top 40 Democracy: Taylor Swift’s Election Day Victory—Eric Weisbard
Vocal Gender and the Gendered Soundscape: At the Intersection of Gender Studies and Sound Studies—Christine Ehrick
On Sound and Pleasure: Meditations on the Human Voice– Yvon Bonefant
Digital Analogies: Techniques of Sonic Play

Editor’s Note: Welcome to Sounding Out!‘s fall forum titled “Sound and Play,” where we ask how sound studies, as a discipline, can help us to think through several canonical perspectives on play. While Johan Huizinga had once argued that play is the primeval foundation from which all culture has sprung, it is important to ask where sound fits into this construction of culture; does it too have the potential to liberate or re-entrench our social worlds? Here, Roger Moseley challenges us to rethink the philosophical discourses of both sound and play and locates the moments in which they intersect and interface. From games of Telephone to Guitar Hero, Moseley considers the ways in which sonic play can help us understand the phantasmic binaries of the analog and digital.–AT
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Throughout the distinguished intellectual lineage of play (where it is touched on by notable philosophers such as Plato, Montaigne, Kant, Schiller, Gadamer, Derrida, and Baudrillard), little attention has been paid to the parallels that can be drawn between sound and play as both media and phenomena. The very name of today’s most prominent cultural and technological locus of play, the video game, overtly privileges the eye at the expense of the ear. As recent research and creative work by such figures as Aaron Oldenburg, Aaron Trammell, George Karalis, and Enongo Lumumba-Kasongo indicates, a surge of interest in audio games, as well as video games that emphasize the importance of sound while eschewing or minimizing visual stimuli, is acting as a salutary corrective to this oculocentrism. In what follows, I suggest that bringing sonic and musical techniques to bear on this history might afford new insights into play and its myriad configurations. Conceiving of play sonically entails thinking of sound playfully. This intersectional logic can, I argue, unpick binarisms that enforce problematic distinctions and constrict thought. To demonstrate this, I conclude by deploying the concept of play to redefine the relationship between the digital and the analog—and vice versa.
How can play be defined in a manner that encompasses its farrago of meanings and associations? For video game designers and theorists Katie Salen and Eric Zimmerman, the answer is deceptively simple: play is “free motion within a more rigid structure” (Rules of Play, 304). To illustrate the flexibility of this definition, Salen and Zimmerman allude to the phenomenon of light playing upon the ocean waves. They leave unexamined, however, the intimacy and richness of the relationship between play and sound. From a scientific perspective, the patterned oscillation of which a sequence of sound waves is constituted consists of free motion within the limits set forth by the laws of physics. When disciplined and deployed as a cultural technique–take the play of musical instruments for example–sonic play is humanized and rendered transitive. But, we might also suggest that instruments play people, citing the sensation of automation with which fingers flash over fretboard or keyboard. Moving further away from anthropocentrism, we can observe how sonic technologies render play intransitive once more. From the barrel organ to the iPod, sound plays without human aid when mechanically reproduced. This way of framing reproduction invokes and extends Roger Caillois’s playful category of mimicry, which can be construed as faithful imitation, deceptive fakery, or even a Baudrillardian attempt to simulate a phenomenon that never existed.
In order to pay due attention to both the technologies through which sonic play is mediated as well as the cultural techniques imbue it with significance, I suggest that we supplement Salen and Zimmerman’s definition by thinking of freedom, motion, and structure in both digital and analogical terms. To an extent, the adoption of this modish epistemological framework acknowledges that conceptions of play are always constrained by their prevailing intellectual context. More importantly, however, I contend that technologies of sonic generation and representation from the seventeenth to the nineteenth centuries can be understood to play with the categories of the digital and the analog avant la lettre (ou le chiffre). The two categories are not mutually exclusive and to treat them as such would be to subjugate the granularity of the analog to the binary logic of the digital. Rather, they co-exist as modes between which sounds and players freely oscillate.
The origins of digital sonic play lie within the human body. As Johan Huizinga put it, “the link between play and instrumental skill is to be sought in the nimble and orderly movements of the fingers.” In the course of musical performance, human digits perform innumerable calculations. At its crudest level, musical performance from a score can be construed as a sort of algorithmic play through which mimetic fidelity is evaluated (and wrong notes relentlessly tallied). This ludic logic is at its most visible in rhythm-action video games such as Guitar Hero in which the score is no longer a text but rather a quantitative analysis. The iconography of these games usually indexes a set of digital technologies used primarily for the recording, editing, and playback of music. On the one hand, this relationship can be traced back to Leibniz’s exposition of ars combinatoria and his “invention” of binary; on the other, it is realized by the hydraulic organ and composing machine devised and programmed by the Jesuit polymath Athanasius Kircher, both of which are depicted in his Musurgia universalis (1650). In media-archaeological terms, the combination of Leibniz’s concepts and Kircher’s mechanisms gave rise to the hardware and software of Joseph Marie Jacquard’s revolutionary loom, Charles Babbage’s prototypical Analytical Engine, the player piano, the IBM punch card, and the MIDI sequencer before resurfacing in Guitar Hero, a piece of software that, in purely algorithmic terms, enlists the player’s digits to verify checksums.
Such digital grids may constitute the field and the rules of sonic play, but they must be supplemented by analog elements if play is to flourish. As detailed in C. P. E. Bach’s Versuch über die wahre Art das Clavier zu spielen (1753/62), the clavichord and its descendants distinguished themselves from the harpsichord and the organ by endowing the keyboard with an infinite sensitivity to touch, thereby enabling a mimetic spectrum of emotional flow with unprecedented verisimilitude. Analogicity also provides another perspective on Caillois’s concept of mimicry, according to which one object or activity playfully stands in for another via imitation, deception, or make-believe. Additionally, the curves of Ernst Chladni’s figures, which materialized sound as sand, exemplify this sonic and mimetic trajectory as they rely on both Hermann von Helmholtz’s pioneering work on acoustics and the complex history of phonography to the development of analog synthesis.
In terms of sonic play, digital and analog elements can be chiastically recombined and reconfigured. A sonic communication game such as Telephone relies on the human propensity for analogy and its corrupting influence on the integrity of information transfer, playfully inverting the conditions and functions of the “real” telephone (which was engineered to compress informational content digitally without jeopardizing meaning). In much electronic dance music, the digital latticework, simultaneously visualized and rendered audible by the sequencer’s grid, constitutes a field of play overlaid with vocals, sweeps, and other analog elements that, in turn, have been captured via digital sampling. As a kind of meta-game, a mash-up plays with sonic elements whose relations can be parsed in the digital terms of Leibnizian recombinatorial play, but equally important are the unintended associations and analogies which inevitably emerge. And while games such as Guitar Hero foreground digital techniques of sonic reproduction, they simultaneously foster diverse forms of analogical play involving the player’s manipulation of the sonic (and social) behavior of her on-screen avatar—and vice versa.
There is no doubt that the status of sound and its mediation through and as play have too often gone unacknowledged. As well as seeking to rectify this state of affairs by stressing the importance of sound in relation to the playful operations of other media, we might also dwell on the distinguishing features that set it apart: sound and the techniques that shape it are unique in the ways they simultaneously trace and are traced by the materials, technologies, and metaphors of play.
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Roger Moseley is an Assistant Professor in the Department of Music at Cornell University. His most recent research brings a media-archaeological perspective to bear on musical performance and improvisation. He is particularly interested in how the concept of play informs sonic practices and cultural techniques. Active as a collaborative pianist on both modern and historical instruments, he has recently published essays on digital games in the contexts of musical and visual culture. His current book project is entitled Digital Analogies: Interfaces and Techniques of Musical Play.
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Papa Sangre and the Construction of Immersion in Audio Games– Enongo Lumumba-Kasongo
Playing with Bits, Pieces, and Lightning Bolts: An Interview With Sound Artist Andrea Parkins— Maile Colbert
Experiments in Aural Resistance: Nordic Role-Playing, Community, and Sound— Aaron Trammell
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