Multidisciplinary composer and media alchemist Navid Navab and his team at the Topological Media Lab based at Concordia University (Montreal) presented Aquaphoneia, a sound installation which transmutes voice into water and water into air at Biennale Nemo in Paris in December 2017 (and will run until March 2018). I conducted this interview in the context of the first presentation of Aquaphoneia originally conceptualized for Ars Electronica 2016: RADICAL ATOMS and the alchemists of our time. This version of the piece looked at technology through the lens of the living materiality. As Prof. Hiroshi Ishii, of the MIT Media Lab’s Tangible Media Group, stated, artists “suggest completely new ways of looking at the role of science in our society and the interplay of technology and nature.”
EB [Esther Bourdages]: The theme of the 2016 Ars Electronica Festival, RADICAL ATOMS – and the alchemists of our time, is very close to the Topological Media Lab’s mission: transmutation and alchemy on the philosophical and phenomenological level. For Aquaphoneia, can you expand on alchemy and specifically on how this art piece stands out from your past work? How did alchemical thought process and production techniques come up in the process of the piece?
NN [Navid Navad]: When the 2016 theme for Ars Electronica Festival was announced I was happily surprised and thought: finally, things are coming to light at a much larger scale. Yes, please can we reverse the still prominent European Modernism’s separations—between the conceptual and the material, the precise and the messy, the sciences and the arts—and go back to the holistic richness of alchemical matter? This transition that we are currently experiencing calls for a shift away from representational technologies: from interfaces to stuff, from objects to fields of matter-in-process, from fixed concepts to processes that enact concepts. For over a decade, we as alchemists have been engaging with “bodies and materials that are always suffused with ethical, vital and material power.”
The Topological Media Lab [TML] is occupied by people who are living to fuse and confuse, ready to unlearn the apparent practicality of isolated disciplines, while playfully improvising new pathways to understanding potential futures. The TML hosts an array of projects for thinking-feeling through poetry-infused-matter and breathing life into static forms—which to me is an effortlessly artistic process, and all the while inseparable from a rigorously philosophical or scientific one. Even though it might take decades for the kinds of computational-materials that we are envisioning today to be engineered from ground up at an atomic level, with what is possible today, we explore how the messy stuff of the world could become computationally charged with the potential for play: sounding, dancing, and co-performing new ways of living with or without us.
Aquaphoneia comes out of this rich ecology of experiments. In Aquaphoneia, voice and water become irreversibly fused. The installation listens to the visitors, and transmutes their utterances into aqueous voice, which then is further enriched and purified through alchemical processes.
To fully realize this liquid dream, we went to great lengths in order to fuse the messy behaviour of matter flowing throughout the installation with meticulously correlated and localized sonic behaviour. For example, the temporal texture of boiling liquid in one chamber is perceptually inseparable from the spectral entropy of simmering voices which then evaporate into a cloud of spectral mist. All of this dynamic activity is finely localized: the sounds acoustically emit exactly from where the action occurs, rather than spatially schizophying loudspeakers elsewhere.
On another hand, our material-computational-centric approach lead to a tough yet rewarding meditation on control and process. As a composer, I had to let go of all desires for immediate control over sounds and surrender important rhythmical and compositional decisions to messy material processes. In Alchemical Mercury (2009), Karen Pinkus quotes Marcel Duchamp: “alchemy is a kind of philosophy: a kind of thinking that leads to a way of understanding” (159). For us, in the process of creating Aquaphoneia, essentially what had to be understood and then given up was our attachment to our far-too-human notions of time and tempo. Instead we embraced and worked within the infinitely rich and pluri-textural tempi of matter. Technically and compositionally this meant that most of our focus had to be placed on merging the continuous richness of material processes with our computational processes through an array of techniques: temporal pattern following, audio-mosaicing, continuous tracking of fields of activity using computer vision and acoustic sensing techniques in order to synthesize highly correlated sonic morphologies, careful integration of structure-born-sound, etc. We were able to co-articulate compositions by constraining material processes sculpturally, and then letting the liquid voice and the laws of thermodynamics do their thing.
[EB]: One of the first elements that we notice in the installation is the brass horn connected to an old Edison sound recording machine, that now turns into liquid instead of wax cylinders. In fact, it came from an Edison talking machine. You repurpose an authentic artifact, but you do not fall into the trap of nostalgia, and neither into the role of collector, but you embrace innovation with a dynamic approach which excavates past media technologies in order to understand or surpass contemporary audio technologies. Where does the use of the Edison horn come from and how does it speak to your relationship with the superposition of history?
[NN]: The history of sound reproduction involves transforming audible pressure patterns or sound energy into solid matter and vice versa. The historic Edison recording machines gathered sound energy to etch pressure patterns onto tinfoil wrapped around a cylindrical drum. Sound waves, focussed at the narrow end of the horn, caused a small diaphragm to vibrate, which in turn caused a miniature steel-blade stylus to move and emboss grooves in the cylinder. The tin foil would later on be replaced by wax cylinders, vinyl disks and eventually digital encoding.
Aquaphoneia engages the intimately recursive relationship between sounding technologies and material transmutations. Our digital audio workstations are an in fact an inclusive part of this history, this endless chain of analog transmutation between energy and matter. Under the fiction of the digital there is always the murmur of electrons and of matter-energy fields in physical transmutation. As J. Fargier writes on an early book on Nam June Paik (1989) “The digital is the analog correspondence of the alchemists’ formula for gold” (translation by NN). Well, yes. The digital revolution has allowed us to shape, compute, purify, and sculpt sounds like never before… but then often at the hefty cost of a disembodying process, with interfaces that are linked to sounds only through layers upon layers of representation, far detached from resonating bodies and the sexy flux of sounding matter.
Aquaphoneia playfully juxtaposes material-computational histories of talking machines within an imaginary assemblage: sounds are fully materialized and messed with tangibly within an immediate medium very much like clay or water or perhaps more like a yet to be realized alchemico-sonic-matter. This odd assemblage orchestrates liquid sounds leveraging intuitive worldly notions—such as freezing, melting, dripping, swishing, boiling, splashing, whirling, vaporizing—and in the process borrows alchemical tactics expanding across material sciences, applied phenomenology, metaphysics, expanded materiology, and the arts. Aquaphoneia’s alchemical chambers set these materials, metaphors, and forces into play against one another. After the initial ritual of offering one’s voice to the assemblage, the aqueous voice starts performing for and with itself, and human visitors have the opportunity to watch and participate as they would when encountering the unpredictable order of an enchanted forest river.
It is also noteworthy that the horn resembles a black hole. The edge of the horn acts like an event horizon, separating sounds from their source-context. Sounds, once having passed the acousmatic event horizon, cannot return to the world that they once knew. Voices leaving the body of their human or non-human speaker, fall into the narrow depths of the horn, and are squeezed into spatio-temporal infinity. Disembodied voices, are immediately reborn again with a new liquid body that flows though alchemical chambers for sonic and metaphysical purification.
Much of my work deals with the poetics of schizophonia (separation of sound from their sources). Sound reproduction (technologies), from Edison’s talking machines to our current systems, transcode back and forth between the concrete and acousmatic, situated and abstract, materialized and dematerialized, analogue and digital. Often sounds are encoded into a stiff medium which then may be processed with an interface, eventually decoded, and re-manifested again as sound. Aquaphoneia ends this nervous cycle of separation anxiety and re-attachment by synthesizing a sounding medium capable of contemporary computational powers such as memory, and adaptive spectro-temporal modulation and morphing. To adapt Marshall McLuhan, instead of encoding and decoding a presumed message with representational technologies, it enchants the medium.
[EB]: There is the tendency to think that artwork from Media Labs are stable and high tech. Aquaphoneia uses analog and digital technologies with a Do-It-Yourself (DIY) touch in the aesthetic. Since your lab is multidisciplinary oriented and influenced by diverse fields of knowledge, can you develop on the DIY dimension in Aquaphoneia under the gaze of Clint Enns—cinematographer in the experimental field of cinema—: “Adopting a DIY methodology means choosing freedom over convenience”?
[NN]: Aquaphoneia is a truly eclectic assemblage lost in time. Aquaphoneia’s mixed form reflects its extremely fluid, collaborative and playful creative process. Instead of coming up with a definitive design and executing it industrially, Aquaphoneia’s realization involved a much more playful process, where every little aspect of the installation—materials, sounds, software, electronics, etc.—was playfully investigated and messed with. Every little detail matters and every process, undulating back and forth between conception to execution, is an artistic process. The research-creation process leading to the works that come out of our lab are as critical to us as the final and fully produced art works. This was also true for the alchemists who, through their process, were seeking to develop new approaches for understanding the world, relating to matter, and surpassing nature.
Our research-creation activities concern experimenting with ethico-aesthetics of collective thinking-making: humans, non-humans, machines, and materials enacting and co-articulating the ever-changing material-social networks of relations which shape them. This DIY art-all-the-way approach, while providing a healthy dose of aesthetic freedom, is also an ethical one: we live with and within our designs and grow with them. That being said, we are not attached to a DIY process in the same way that some maker cultures might be. Sometimes we blindly find and repurpose something that does something cool, complicated, and mysterious and that is fantastic, sort of like philosophy of media meets cyber dumpster diving meets DIY hacker space meets cutting edge tech research meets miniMax (minimum engineering with maximum impact) meets speculative whatever…
For example, at some point we decided to gather sonic vapour in a glass dome and condense it back into drops, which were then guided to fall into the bottom of the installation. The purified drop of voice—sonic “lapis philosophorum”—was to fall into the depths of the earth beneath and shine upward like sonic gold, connecting heaven and earth. We had to execute this opus magnum inside a very small hole in the base of the installation. The water drop needed to be immediately sensed and sonified, leading to sounds coming out of the same hole, along with synchronized light. You can imagine that if we were relying on “black-boxed” technologies and ready-made techniques then this task would have seemed like a nightmare to design and fabricate. The water drop was to fall all the way to the bottom of the hole where it would be acoustically sensed by a small apparatus that had to be acoustically isolated from everything else. Then the result of the sonification had to be pushed through the very same hole with a high degree of intelligibility and in a way that it would be seamlessly localized. Meanwhile, light had to shine through this hole in sync with the sounds but the source of light had to remain hidden.
The solution to this technical puzzle came to us effortlessly when playing around with random stuff. We found a hipster product—a little plastic horn—that was made for turning your iPod into a gramophone. Then a speaker was mounted inside of this plastic horn in order to focus sounds towards the end tip of the horn. The back of the speaker was fully covered with foam and duct tape to stop any sound from escaping anywhere except for where we wanted it to appear. A small hole was drilled into the brass pipe in the base of the installation. Our advanced hipster horn-tip-sound-laser-thing was then inserted, allowing crisp sounds to enter the brass hole and emit from it without any visible clues for the perceiver as to where the speaker was hidden. Meanwhile, a similar lighting solution was created so that in a very small footprint we can focus, direct, and bounce enough directional light in the brass pipe without ever getting in the way of the water drops.
We had to engage with this sort of detailed fabrication/composition process throughout the whole installation in order to come up with solutions to sense the behaviour of the materials and liquids locally and to manifest them sonically and visually so that there would be no separation from local material behaviours and their computational enchantment. In trying to do so we discovered that more often than not, there was no ready-made solution or technique to rely on, and at the same time we didn’t have months ahead of us to engage in an abstract design and fabrication process. We had limited hours of collective play time to leverage and to come up with innovative techniques that we didn’t even know could exist and that was really fun.
Aquaphoneia is a rich sound art piece – a manifesto by itself about innovation and inventiveness. The sound installation demonstrates that the main crafters Navid Navad and his partner Michael Montanaro, in collaboration with other members of the Topological Media Lab, swim easily into the multidisciplinary art. They are are not afraid to experiment and engage with the material, which results in an interlacing of forms, a mixture of historic references, and an interesting fusion of “low” and “high” technology. I was able to catch some of the build up of the art piece, and it was fantastic to witness the lab as a playful messy artistic field with a little team of scholars fusing their different backgrounds in convergence on the marriage of art and science.
Aquaphoneia, a sound installation which transmutes voice into water and water into air at Biennale Nemo in Paris runs until March 2018.
- NAVID NAVAB art direction, sound/installation concept and design, audiovisual composition, programming, behaviour design
- MICHAEL MONTANARO art direction, visual/installation concept, design and fabrication
- PETER VAN HAAFTEN electronics, sound, programming
- consulting assistants: Nima Navab (embedded lighting design) Joseph Thibodeau (electronics)
- research collaboration: Topological Media Lab
Featured Image: Aquaphoneia, Paris, Biennale Némo, 17 October 2017 – 18 March 2018, Credit: Navid Navad, 2017
Esther Bourdages works in the visual arts and technology art field as a writer, independent curator and scholar. Her curatorial research explores art forms such as site-specific art, installation and sculpture, often in conjunction with sound. She has authored many articles and critical commentaries on contemporary art. As a musician, she performs under the name of Esther B – she plays turntables, handles vinyl records, and records soundscapes. She works and lives in Montreal.
Navid Navab is a Montreal based media alchemist, multidisciplinary composer, audiovisual sculptor, phono-menologist, and gestureBender. Interested in the poetics of gesture, materiality, and embodiment, his work investigates the transmutation of matter and the enrichment of its inherent performative quali- ties. Navid uses gestures, rhythms and vibration from everyday life as basis for realtime compositions, resulting in augmented acoustical poetry and painterly light that enchants improvisational and pedestrian movements.
Navad currently co-directs the Topological Media Lab, where he leverages phenomenological studies to inform the the creation of computationally-augmented performance environments. His works, which which take on the form of gestural sound compositions, responsive architecture, site specific interven- tions, theatrical interactive installations, kinetic sound sculptures and multimodal comprovisational per- formances, have been presented internationally at diverse venues such as Canadian Center for Architec- ture, Festival du Nouveau Cinema, Ars Electronica Festival Linz, HKW Berlin, WesternFront Vancouver, McCord Museum, Musée d’art Contemporain de Montréal, Contemporary Arts Museum Houston, Inter- national Digital Arts Biennial, Musiikin Aika Finland, and Festival International Montréal/Nouvelles Mu- siques, among others. www.navidnavab.net
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When I performed at the 2012 Computers and Writing Conference in Raleigh, North Carolina, I looked around during my fairly abstract 10-minute long improvisation featuring feedback loops, glitches, silences, and circuit-bent instruments, and I noticed the audience’s sometimes visible restlessness, discomfort, and even anxiety. This is a fairly common occurrence when I perform experimental sound art, particularly in contexts in which audiences expect “music” (you can hear my work at 38:30 in the video below). However, for an experimental sound artist to take offense to such reactions is, in my estimation, missing the point of the exercise. That sound art disrupts, agitates, and even offends is a powerfully reaffirming reminder that sound art transcends music and sound; it is a method of revelation, an act that surpasses logical communication, instead challenging the very nature of sound and perception.
As an artist, scholar, and fan, I am drawn toward sound and music that lures me into a new world, an unfamiliar way of being and knowing. Like Lewis Carroll’s Alice, I learn that the rules of my world no longer apply. This happened when I heard J Dilla’s Donuts album, and when I heard Madlib’s Medicine Show #3: Beat Konducta in Africa, when I heard Miles Davis’ Bitches Brew. An artist that continually draws me down the rabbit hole is Walter Gross, an experimental sound/beat artist out of Los Angeles. His work changes the way I usually interact with sonic art, both in terms of his sound and in his approach to physical collage and handcrafted cassette packaging, Gross departs from the comfortable and familiar listening imparted by polished hi-fi 3-minute tracks with definitive beginnings and ends and discernible melodies. Gross instead propels listeners into very unusual (and pleasantly discomforting) soundscapes that demand attention. Almost counter-intuitively, Gross’s visual representations of his work intensify that experience. Consider his 2010 work, Dopamine:
Dopamine is likely a challenging piece for audiences, at least in terms of violating the dominant structures of music. The piece opens with disorienting use of panning, deliberately obscuring degraded audio, largely indiscernible movements and patterns, and so on. His video work likewise presents a fitting yet relatively unusual juxtaposition of youth and destruction, celebration and danger. In terms of both sound and sight, Gross’ work disrupts dominant musical sensibilities, challenging the very patterns and structures within which we can express ideas. He violates tradition, shakes off the canonical baggage carried by prevailing paradigms of Art and Music, and plunges audiences into unfamiliar sensory experiences that require metacognition, reflection, and examination of what sonic art is, and more importantly, what sonic art can be. Gross, in other words, seems to transcend the musician moniker and reach something else entirely. In what follows, I’d like to explore a (very brief) history of such artists, and begin to think about how to frame sonic art as immersion in what Marshall McLuhan called anti-environments: the unconscious environment as raised to conscious attention.
Sound as Art
There exists a strong tradition of experimental noise and sound art, particularly in 20th-century Western avant-garde movements. Futurists were arguably the first to consider noise as music in the European tradition, and were certainly influential in asking artists and audiences to become more aware of the changing social and sonic surroundings . In his 1913 manifesto-of-sorts titled “The Art of Noises,” Italian Futurist Luigi Russolo proposed an orchestral configuration that more aptly represented the range of sounds available to contemporary listeners, namely those sounds that accompanied industrialization and urbanization. The sounds of the Futurist orchestra would include “rumbles, roars, explosions, and crashes.” Russolo built devices called intonarumori to mechanically achieve and manipulate these sounds. His brother, Antonio Russolo, also enacted this new philosophy of modern found sound and composed Corale and Serenata.
Any inquiry of art as anti-environment would be incomplete without a discussion of the great anti-art movement, Dada. Like the Futurists before them, Dadaists used found sound and technology-as-art to violently disrupt conventions of art, beauty, and authorship within the white avant-garde community. Marcel Duchamp’s famous work, “Fountain,” is likely the most familiar Dadaist artifact to contemporary readers, yet the sound poetry of Kurt Schwitters and other Dadaist and Dada-inspired sound pieces such as Erwin Schulhoff’s 1922 work In Futurum (the middle movement of which contains only a rest and the notation “with feeling,” an undoubtable precursor to John Cage’s 4’33”, written 30 years later) created sonic spaces of innovation and strangeness that changed the way audiences listened to both voices and silences. The Russian Cubo-Futurists, especially zaumniks such as Alexei Kruchenykh, made similar ventures into anti-environments. Kruchenykh developed the sound art zaum, which he understood as a transrational language that undercut existing language systems in which the “word [had] been shackled…by its subordination to rational thought” (70). Zaum was a sort of linguistic anti-environment, one rooted in the notion that meaning resided first and foremost in the sound of a word rather than the denotative symbol system that emerged alongside the proliferation of print/visual culture. One could also not underemphasize the work of John Cage, from his prepared piano to his work with organic instruments.
The list of artists, genres, and movements engaged to some extent in the enterprise of anti-environment architecture could go on and be debated indefinitely: Free Jazz, Turntablism/Nu Jazz, Experimental Hip-Hop,Fluxus, Circuit Bending, Prepared Guitar, ProtoPunk, Punk, Post-Punk, New Wave, No Wave. . . in all of these diverse movements, the sonic artists share the tendency to create strange new worlds via sound; worlds that reveal social and technological environments that most people seem unaware of in the moment. This is why media theorist Marshall McLuhan called the artist “indispensible,” because the artist can tell us something about ourselves that we cannot know via ordinary means of perception. Sonic artists expose audiences to auditory phenomena, structures, juxtapositions, etc. that are to various extents hidden, obscured, or ignored as “noise.” The sonic artist is more than just a clever selector and (re)arranger of sound; s/he is a revelatory agent, exposing what is inaudible.
Art as Anti-environment
Anti-environments, however we might define and classify them, are vital not only to artistic communities themselves, but they are also vital to a society of fish in water. In his 1968 text, War and Peace in the Global Village, McLuhan asserts (among other things) that humans remain largely unaware of their new environments, likening them to fish in water: “one thing about which fish know exactly nothing is water, since they have no anti-environment which would enable them to perceive the element they live in” (175). In other words, humans seldom possess or practice a sense of awareness regarding their surroundings because there’s nothing against which surroundings may be contrasted. The “water” to McLuhan represented the various environments (physical, psychological, cultural) shaped by technological innovation, but we can—and should—extend the water metaphor to a range of hegemonic frameworks: constructions of gender, race, ability, and so on.
This essay is certainly not an attempt to generate some sort of evaluative rubric by which to judge artistic or sonic expression objectively. Rather, we might use the concept of anti-environments as a way to frame our subjective experiences and encounters with all sound, and begin listening to unfamiliar sounds as psychedelic (from Greek psyche- “mind” + deloun “reveal”) keys to illuminate the patterns and structures in which listeners exist. We must work to understand our environments and our place in them; if we are to engage critically with our culture, we must first understand existing (yet invisible) patterns and structures that surround us. And we are aided in this effort, in great part, by humanity’s great seekers of pattern recognition, the sonic-psychonautical messengers: the sonic artists.
To return to the sound that inspired this meditation, Walter Gross (among others) is in many ways participating in and propelling the discourse of Leary and McLuhan, Schwitters and Schulhoff, Kruchenykh and Cage,Davis and Sun Ra, Madlib and J Dilla. Gross performs the sonic anti-environment, enacts the revelation of obscured sonic paradigms. For me, Gross can act as a sort of lens through which ordinary sonic patterns and structures become visible. I hear Flying Lotus, Bob Dylan, and The Minutemen differently after Gross. I hear my office, my home, my family’s voices differently after Gross. I hear patterns that weren’t audible before. After Gross, I become aware of how I am continuously trained to expect certain things from the sonic world: compartmentalized units of meaning, clearly stated origins of utterances, linear narratives, repeated/repeatable melodies, and so on.
Likewise, my own sonic art/scholarship approaches the use of sound to reveal the inaudible assumptions present in Western frameworks surrounding sonic production. I will conclude with an illustration of my own work and why sonic anti-environments are so central to my philosophy and method. One of my sonic works, “Toward an Object-Oriented Sonic Phenomenology,” was recently part of an exhibition titled Not For Human Consumption, curated by Julian Weaver of CRISAP in London. I recorded the sounds of a high mast lighting pole using contact microphones. Contact microphones do not “hear” like humans typically hear. Typical (dominant) notions of human hearing (and therefore of sound itself) involve the reception and interpretation of vibrations present in air. Contact microphones instead only interpret the vibrations in solid objects.
By listening through an object–through alien “ears,” so to speak– we can begin to critique the ways that we privilege listening via air, a listening that places humans at the center of the universe. We can consider the ways that sound has very real effects on humans with atypical hearing abilities and nonhuman objects. It is difficult to have such conversations if we never explore sonic anti-environments, if we never break through dominant epistemological models, if we never expose the limits of our own environments.
Featured Image: Beatrix*JAR in Dayton, Ohio, September 9, 2009, by Flickr User Vista Vision
Steven Hammer is a Ph.D. candidate in Rhetoric, Writing, and Culture at North Dakota State University in Fargo, ND, USA. His research deals with various aspects of sonic art, from exploring glitch and proto-glitch practices and theories (e.g., circuit bending), to understanding and producing sound from an object-oriented ontology (e.g., contact microphones). He also researches and facilitates trans-Atlantic translation collaborations between American, European, and African universities. He has multimedia publications with Enculturation, Sensory Studies, as well as forthcoming book chapters with Wiley/IEEE press, and IGI Global Publishing, and has performed creative and academic work at several conferences across North America, including the national Computers and Writing Conference and the Council for Programs in Technical and Scientific Communication. He performs experimental circuit-bent and sampler-based music under the moniker “patchbaydoor,” and has constructed and documented a number of hardware modification projects for his own artistic projects and for other artists in the upper Midwest United States. You can read/hear more atstevenrhammer.com